The count
Live coverage · NA
testing
Offline testing is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 1 of 20 players are on at the last check, 5% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,668, the top 57% of all ranked servers, and #1386 in NA.
- The current map has been up 18d 19h, since Saturday 10 October, 15:49 UTC, on a weekly schedule.
- The next wipe is expected Saturday 31 October at 15:49 UTC, in 2d 4h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,668 today
Rank
daily · 1 is bestTop 57% of all ranked servers, top 74% in NA, and #350 of the duo servers (top 83%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 4h
Next wipe Saturday 31 October, 15:49 UTC, in 2d 4h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does testing wipe?
An estimate from weekly: 7 days after its last wipe gives testing's next wipe. On Saturday 31 October at 15:49 UTC its next wipe falls due. 18 days 19 hours have passed since this world was generated. Its tags carry a weekly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does testing show up in?
These are the Rust Live Stats lists testing fits: Duo Rust servers, live, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly it appears on the server list.
What meaning do the tags on testing carry?
These are the tags testing makes public: gmvanilla (Game mode): Survival in the vanilla style; mp20 (Max players): 20 slots are available; ts2 (Group limit): Each team holds 2 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; NA (North America): North America is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on testing?
testing is not online at the moment, having last been seen 6 days 3 hours ago. Peak over the past week: 1. Average: 0 players.
How does testing compare with other Rust servers in the rankings?
testing is #1,386 in North America on the past week's player hours, and #12,668 overall in the top 57% of ranked servers. Within the duo group, its position is #350.
Settings and map
What rules does testing enforce, and which settings does it use?
Nothing in the name of testing states a gather rate. duo sets the cap: 2 players per group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Server details
What location is testing in?
Its NA tag places testing in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 179.64.109.233:28015.
What version of Rust is running on testing?
Rust network protocol 2635 and build 168909 on Windows is what testing runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is testing, and is it online at the moment?
As of now, testing is offline; the last sighting was 6 days 3 hours ago. It was online for 2 of 144 hours in the last 6 full days, or 1% of the time. Rust Live Stats has tracked it since 22 October 2026.
Connecting
How do you get onto testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 179.64.109.233:28015.