The count
Live coverage · Rust server
Kyle's SeaSkull Server
Offline Kyle's SeaSkull Server is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,489.
- The current map has been up 43d 5h, since Wednesday 16 September, 16:37 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Kyle's SeaSkull Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,489 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Kyle's SeaSkull Server wipe, and at what times?
Too few wipes are recorded for Kyle's SeaSkull Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 43 days 5 hours.
Tags and categories
Which Rust Live Stats filters and lists does Kyle's SeaSkull Server show up in?
These are the Rust Live Stats lists Kyle's SeaSkull Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on Kyle's SeaSkull Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list Kyle's SeaSkull Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Kyle's SeaSkull Server right now?
Kyle's SeaSkull Server reads offline at the moment; the last sighting was 42 days 13 hours ago.
How does Kyle's SeaSkull Server compare with other Rust servers in the rankings?
Player hours over seven days put Kyle's SeaSkull Server at #15,489, in the top – of all ranked servers.
Settings and map
What rules does Kyle's SeaSkull Server enforce, and which settings does it use?
The name Kyle's SeaSkull Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
About the server
What location is Kyle's SeaSkull Server in?
Nothing on Kyle's SeaSkull Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 179.64.39.240:28015.
What version of Rust is running on Kyle's SeaSkull Server?
Rust network protocol 2633 and build 163794 on Windows is what Kyle's SeaSkull Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Kyle's SeaSkull Server stay online, and is it up right now?
At the time of this update, Kyle's SeaSkull Server is down, last seen 42 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 September 2026.
How to join
How do you get onto Kyle's SeaSkull Server?
Enter client.connect 179.64.39.240:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.