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55,260 players on Rust servers right now 11,722 servers online 3,387 with players on 135 fresh wipes in the last three hours [ECL] LATAM SOLO/DUO/TRIO 2x: 1 players (offline) Updated every five minutes

Live coverage · SA

[ECL] LATAM SOLO/DUO/TRIO 2x

Offline [ECL] LATAM SOLO/DUO/TRIO 2x is not on the server list right now. The figures below are from when it was last seen, 40d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,503, the top 67% of all ranked servers, and #215 in SA.
  • The current map has been up 45d 2h, since Saturday 12 September, 21:49 UTC, on a weekly schedule.
  • The next wipe is expected Saturday 31 October at 21:49 UTC, in 3d 21h.
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2x weekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#15,503ranktop 67% · #215 in SA
45d agolast wipeweekly schedule
3d 21hnext wipeSat 31 Oct, 21:49 UTC

Players on [ECL] LATAM SOLO/DUO/TRIO 2x

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,503 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.

Next wipe in 3d 21h

Next wipe Saturday 31 October, 21:49 UTC, in 3d 21h. Weekly: 7 days after its last wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST X2 | 25/10 Wipe
SA · groups of 8+ · 2x · weekly · 41 on average
21 / 100
[BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10
SA · no group limit · 2x · weekly · 4 on average
9 / 125
Modded 2x | Noob Friendly | MAPWIPE 26.10 RUSTERZ.COM
SA · groups of 8+ · 2x · weekly · 2 on average
3 / 369
[BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP Mensal
SA · groups of 8+ · 2x · weekly · 2 on average
3 / 40
[LATAM] TIERRA DE NADIE 2X | SOLO/DUO | Jueves WIPE
SA · groups of 8+ · 2x · weekly · 2 on average
2 / 100
Rusted - BR 2X Monthly | Vanilla+ | No BP Wipes
SA · groups of 12+ · 2x · monthly · 6 on average
6 / 100

Quick answers

from the figures on this page

Wipe schedule

On what timetable does [ECL] LATAM SOLO/DUO/TRIO 2x wipe?

The next wipe on [ECL] LATAM SOLO/DUO/TRIO 2x is an estimate, drawn from weekly: 7 days after its last wipe. Expect the next wipe on Saturday 31 October at 21:49 UTC. This world dates from 45 days 2 hours. A weekly wipe schedule is published in its tags.

Tags and filters

Where does [ECL] LATAM SOLO/DUO/TRIO 2x appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [ECL] LATAM SOLO/DUO/TRIO 2x fits: 2x Rust servers live now and Modded Rust servers live now. Under the filters Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x it appears on the server list.

How should you read the tags on [ECL] LATAM SOLO/DUO/TRIO 2x?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163407 (Build): Build: 163407; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; SA (South America): In the server browser it sits under South America, which [ECL] LATAM SOLO/DUO/TRIO 2x publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on [ECL] LATAM SOLO/DUO/TRIO 2x right now?

[ECL] LATAM SOLO/DUO/TRIO 2x is not online at the moment, having last been seen 40 days 14 hours ago.

How does [ECL] LATAM SOLO/DUO/TRIO 2x compare with other Rust servers in the rankings?

South America places [ECL] LATAM SOLO/DUO/TRIO 2x at #215; overall it is #15,503, inside the top 67% of ranked servers, by seven-day player hours.

Settings and map

What rules does [ECL] LATAM SOLO/DUO/TRIO 2x enforce, and which settings does it use?

The name says it: gathering runs at 2x on [ECL] LATAM SOLO/DUO/TRIO 2x. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is live on [ECL] LATAM SOLO/DUO/TRIO 2x?

[ECL] LATAM SOLO/DUO/TRIO 2x runs a game-generated procedural map: size 3,500, seed 58089316. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does [ECL] LATAM SOLO/DUO/TRIO 2x sit geographically?

The SA tag on [ECL] LATAM SOLO/DUO/TRIO 2x lists it in South America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 179.9.141.199:28015.

What Rust version is [ECL] LATAM SOLO/DUO/TRIO 2x on?

[ECL] LATAM SOLO/DUO/TRIO 2x operates on Windows with Rust network protocol 2633 and build 163407. To join, your game must use the same protocol; Steam handles the update for you.

Is [ECL] LATAM SOLO/DUO/TRIO 2x up now, and how steady is its uptime?

[ECL] LATAM SOLO/DUO/TRIO 2x is currently offline, with its last appearance 40 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 16 September 2026.

Connecting

What steps connect you to [ECL] LATAM SOLO/DUO/TRIO 2x?

Enter client.connect 179.9.141.199:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163407
Build Build: 163407.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly A wipe comes each week.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.