The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #12,902, the top 60% of all ranked servers.
- The current map has been up 27d 6h, since Friday 2 October, 05:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,902 today
Rank
daily · 1 is bestTop 60% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does TestServer wipe, and at what times?
Too few wipes are recorded for TestServer to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 6 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does TestServer show up in?
These are the Rust Live Stats lists TestServer fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags on TestServer?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team cap: 4; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list TestServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is TestServer at the moment?
Last seen 12 days 20 hours ago, TestServer is offline right now.
Where does TestServer sit in the server rankings?
On player hours for the past seven days, TestServer sits at #12,902, inside the top 60% of ranked servers. Ranked against other quad servers, it comes in at #565.
Settings and map
What rules does TestServer enforce, and which settings does it use?
The name TestServer carries no gather rate. The limit is 4 players to a group (quad). survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
About the server
Which region is TestServer hosted in?
There is no region from TestServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 180.113.223.185:10241.
What version of Rust is running on TestServer?
TestServer operates on Windows with Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TestServer up now, and how steady is its uptime?
At the time of this update, TestServer is down, last seen 12 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 16 October 2026.
Getting on
What is the way to connect to TestServer?
Enter client.connect 180.113.223.185:10241 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.