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43,088 players on Rust servers right now 11,654 servers online 2,900 with players on 107 fresh wipes in the last three hours TestServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TestServer

Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,695, the top 62% of all ranked servers.
  • The current map has been up 27d 22h, since Friday 2 October, 05:20 UTC.
Join
quad moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#13,695ranktop 62%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on TestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,695 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers, and #592 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

When does TestServer wipe?

The record holds too few of TestServer's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 22 hours have passed since this world was generated.

Tags and categories

Where does TestServer appear in Rust Live Stats lists and filters?

On Rust Live Stats, TestServer is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the tags listed for TestServer signify?

These are the tags TestServer makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team holds 4 at most; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on TestServer right now?

TestServer reads offline at the moment; the last sighting was 22 days 12 hours ago.

How does TestServer compare with other Rust servers in the rankings?

On player hours for the past seven days, TestServer sits at #13,695, inside the top 62% of ranked servers. Within the quad group, its position is #592.

Settings and map

Which settings and rules are in force on TestServer?

No gather rate appears in the name TestServer. The limit is 4 players to a group (quad). survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Server facts

Where does TestServer sit geographically?

Nothing on TestServer states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 180.113.223.220:10241.

What version of Rust is running on TestServer?

Rust network protocol 2634 and build 166494 on Windows is what TestServer runs. To join, your game must use the same protocol; Steam handles the update for you.

Is TestServer up now, and how steady is its uptime?

At the time of this update, TestServer is down, last seen 22 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 7 October 2026.

How to join

How do you get onto TestServer?

Enter client.connect 180.113.223.220:10241 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts4
Group limit Each team holds 4 at most.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.