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75,264 players on Rust servers right now 11,770 servers online 3,495 with players on 240 fresh wipes in the last three hours TestServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TestServer

Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,647, the top 62% of all ranked servers.
  • The current map has been up 28d 0h, since Thursday 1 October, 22:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,647ranktop 62%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on TestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,647 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
159 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
184 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
604 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
37 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
687 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
561 / 625

Quick answers

from the figures on this page

Wipe days

How often does TestServer wipe, and at what times?

TestServer's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 28 days.

Tags and categories

Where does TestServer appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include TestServer are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TestServer?

gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list TestServer publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on TestServer right now?

TestServer reads offline at the moment; the last sighting was 21 days 8 hours ago.

How does TestServer compare with other Rust servers in the rankings?

On player hours for the past seven days, TestServer sits at #13,647, inside the top 62% of ranked servers.

Map and rules

Which settings and rules are in force on TestServer?

No gather rate appears in the name TestServer. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on TestServer?

A procedural map, generated by the game, runs on TestServer.

Server facts

Where does TestServer sit geographically?

There is no region from TestServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 180.146.193.7:28015 is its address.

What Rust version is TestServer on?

TestServer operates on Windows with Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

Is TestServer up now, and how steady is its uptime?

At the time of this update, TestServer is down, last seen 21 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 7 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to TestServer?

Enter client.connect 180.146.193.7:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.