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57,218 players on Rust servers right now 11,715 servers online 3,311 with players on 174 fresh wipes in the last three hours CTZ-Local: 0 players (offline) Updated every five minutes

Live coverage · Rust server

CTZ-Local

Offline CTZ-Local is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,967, the top 71% of all ranked servers.
  • The current map has been up 25d 4h, since Sunday 4 October, 06:31 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,967ranktop 71%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on CTZ-Local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,967 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
421 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
346 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
141 / 200

Quick answers

from the figures on this page

Wipe days

On what timetable does CTZ-Local wipe?

Too few wipes are recorded for CTZ-Local to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 25 days 4 hours.

Lists and tags

Where does CTZ-Local appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists CTZ-Local fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on CTZ-Local?

These are the tags CTZ-Local makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on CTZ-Local?

CTZ-Local reads offline at the moment; the last sighting was 24 days 17 hours ago.

Where does CTZ-Local sit in the server rankings?

Ranked by seven-day player hours, CTZ-Local is #15,967, placing it in the top 71% of ranked servers.

Settings and map

What settings and rules does CTZ-Local run?

Nothing in the name of CTZ-Local states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on CTZ-Local?

CTZ-Local runs a game-generated procedural map: size 4,000, seed 1234. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is CTZ-Local in?

Nothing on CTZ-Local states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 180.148.111.216:28015.

What Rust version is CTZ-Local on?

Rust network protocol 2634 and build 166652 on Windows is what CTZ-Local runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is CTZ-Local, and is it online at the moment?

As of now, CTZ-Local is offline; the last sighting was 24 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 4 October 2026.

Connecting

What steps connect you to CTZ-Local?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 180.148.111.216:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.