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71,230 players on Rust servers right now 11,737 servers online 3,632 with players on 133 fresh wipes in the last three hours PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9: 1 players (offline) Updated every five minutes

Live coverage · Rust server

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9

Offline PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 is not on the server list right now. The figures below are from when it was last seen, 41d ago.

Key points

  • 1 of 20 players are on at the last check, 5% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,361.
  • The current map has been up 53d 6h, since Saturday 5 September, 06:12 UTC.
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2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 20 players

1/ 20players now 5% full
07-day averagepeak –
#13,361rankno region published
53d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,361 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 745 on average
902 / 950
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 556 on average
641 / 650
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 356 on average
122 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 329 on average
262 / 280
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 316 on average
1554 / 1600
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 302 on average
327 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 wipe, and at what times?

The record holds too few of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 53 days 6 hours have passed since this world was generated.

Lists and tags

Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 appear in Rust Live Stats lists and filters?

On Rust Live Stats, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 is listed under 2x Rust servers live now and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the tags listed for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 signify?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts100 (Group limit): Team cap: 100; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163493 (Build): Build: 163493; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 right now?

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 reads offline at the moment; the last sighting was 41 days 8 hours ago.

What position does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 hold among Rust servers?

Ranked by seven-day player hours, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 is #13,361, placing it in the top – of ranked servers.

Settings and map

What rules does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 enforce, and which settings does it use?

Read the name for the rate: 2x gathering on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9. A group can reach 100 players at most. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

About the server

Which region is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 hosted in?

No region is published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 180.149.231.118:28015.

What Rust version is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 on?

The setup on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 is Rust network protocol 2633 and build 163493 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 up now, and how steady is its uptime?

As of now, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 is offline; the last sighting was 41 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 16 September 2026.

Getting on

What is the way to connect to PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?

Enter client.connect 180.149.231.118:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163493,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts100
Group limit Team cap: 100.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163493
Build Build: 163493.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.