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53,688 players on Rust servers right now 11,669 servers online 3,358 with players on 87 fresh wipes in the last three hours PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1: 0 players (offline) Updated every five minutes

Live coverage · Rust server

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1

Offline PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,933, the top 54% of all ranked servers.
  • The current map has been up 26d 13h, since Thursday 1 October, 20:18 UTC.
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2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 1
#11,933ranktop 54%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1

Players

AveragePeak
0123410:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,933 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 737 on average
729 / 700
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 550 on average
507 / 450
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 355 on average
117 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 327 on average
174 / 160
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 323 on average
57 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 300 on average
284 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 wipe?

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 13 hours have passed since this world was generated.

Tags and categories

Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 appear in Rust Live Stats lists and filters?

On Rust Live Stats, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is listed under 2x Rust servers live now and Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x it appears on the server list.

What meaning do the tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts100 (Group limit): Team cap: 100; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 at the moment?

Last seen 46 hours ago, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is offline right now. Peak over the past week: 1. Average: 0 players.

What position does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 hold among Rust servers?

Ranked by seven-day player hours, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is #11,933, placing it in the top 54% of ranked servers.

Rules and settings

What rules does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 enforce, and which settings does it use?

Read the name for the rate: 2x gathering on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1. The cap on a group is 100 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Server details

Which region is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 hosted in?

Nothing on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 180.149.231.46:28015.

What version of Rust is running on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

The setup on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 stay online, and is it up right now?

At the time of this update, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is down, last seen 46 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. Rust Live Stats has tracked it since 26 October 2026.

Getting on

How do you get onto PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 180.149.231.46:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players 20 slots are available.
ts100
Group limit Team cap: 100.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.