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45,091 players on Rust servers right now 11,692 servers online 3,130 with players on 101 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,476, the top 38% of all ranked servers.
  • The current map has been up 3d 18h, since Sunday 25 October, 06:36 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#8,476ranktop 38%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,476 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
237 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
146 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
32 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
42 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Name of Server as Shown on the Client Server List?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Name of Server as Shown on the Client Server List wipe, and at what times?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 3 days 18 hours.

Tags and categories

Which Rust Live Stats filters and lists does Name of Server as Shown on the Client Server List show up in?

These are the Rust Live Stats lists Name of Server as Shown on the Client Server List fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

How should you read the tags on Name of Server as Shown on the Client Server List?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which Name of Server as Shown on the Client Server List publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Name of Server as Shown on the Client Server List at the moment?

Name of Server as Shown on the Client Server List reads offline at the moment; the last sighting was 3 days 11 hours ago. Peak over the past week: 1. Average: 1 players.

How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #8,476, in the top 38% of all ranked servers.

Map and rules

Which settings and rules are in force on Name of Server as Shown on the Client Server List?

Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Can you tell me the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

Server facts

What location is Name of Server as Shown on the Client Server List in?

Nothing on Name of Server as Shown on the Client Server List states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 180.150.80.3:28015 is its address.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?

At the time of this update, Name of Server as Shown on the Client Server List is down, last seen 3 days 11 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. On 25 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Name of Server as Shown on the Client Server List?

Enter client.connect 180.150.80.3:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.