The count
Live coverage · Rust server
SP-SIN-AC
Offline SP-SIN-AC is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #14,101, the top 65% of all ranked servers.
- The current map has been up 14d 12h, since Thursday 15 October, 01:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SP-SIN-AC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,101 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does SP-SIN-AC wipe?
The record holds too few of SP-SIN-AC's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 14 days 12 hours.
Lists and tags
Where does SP-SIN-AC appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include SP-SIN-AC are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on SP-SIN-AC?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which SP-SIN-AC publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is SP-SIN-AC at the moment?
SP-SIN-AC is not online at the moment, having last been seen 14 days 4 hours ago.
How does SP-SIN-AC compare with other Rust servers in the rankings?
Player hours over seven days put SP-SIN-AC at #14,101, in the top 65% of all ranked servers.
Map and rules
What rules does SP-SIN-AC enforce, and which settings does it use?
Nothing in the name of SP-SIN-AC states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is off: Valve's anti-cheat.
Which map is in use on SP-SIN-AC?
A procedural map, generated by the game, runs on SP-SIN-AC.
About the server
Which region is SP-SIN-AC hosted in?
Nothing on SP-SIN-AC states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 181.9.206.114:28015.
What Rust version is SP-SIN-AC on?
Rust network protocol 2634 and build 167781 on Linux is what SP-SIN-AC runs. Steam updates it for you, but your game needs the same protocol to join.
Does SP-SIN-AC stay online, and is it up right now?
At the time of this update, SP-SIN-AC is down, last seen 14 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 October 2026.
Connecting
What steps connect you to SP-SIN-AC?
Enter client.connect 181.9.206.114:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.