The count
Live coverage · Rust server
ith2112
Offline ith2112 is not on the server list right now. The figures below are from when it was last seen, 8h ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #5,653, the top 25% of all ranked servers.
- It resets its world every few hours: 6 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ith2112
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,653 today
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Wednesday 28 October 2026, 04:33 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 06:20 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 03:25 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 10:31 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 04:40 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Sunday 25 October 2026, 10:56 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world; 1 players at the peak
Thursday 22 October 2026, 01:26 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.4 days
- Players before
- 1
World reset
New world
Saturday 10 October 2026, 22:03 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Show 6 earlier resets
World reset
New world; 1 players at the peak
Saturday 10 October 2026, 21:48 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 11.2 days
- Players before
- 1
World reset
New world; 1 players at the peak
Saturday 10 October 2026, 10:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
World reset
New world; 1 players at the peak
Wednesday 7 October 2026, 17:30 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.7 days
- Players before
- 0
World reset
New world; 1 players at the peak
Friday 2 October 2026, 03:14 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.6 days
- Players before
- 0
World reset
New world; 1 players at the peak
Wednesday 30 September 2026, 08:12 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
World reset
New world; 1 players at the peak
Saturday 26 September 2026, 01:59 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.3 days
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does ith2112 wipe, and at what times?
Every few hours ith2112 generates a new world; that is a reset, not a wipe, and no wipe schedule exists.
Tags and filters
Which Rust Live Stats filters and lists does ith2112 show up in?
The Rust Live Stats lists that include ith2112 are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on ith2112?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list ith2112 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is ith2112 at the moment?
ith2112 reads offline at the moment; the last sighting was 8 hours ago. Peak over the past week: 1. Average: 1 players. The busiest hour in the past 48 was 05:00 UTC, averaging 1 players.
How does ith2112 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, ith2112 is #5,653, placing it in the top 25% of ranked servers.
Settings and map
Which settings and rules are in force on ith2112?
The name ith2112 carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for ith2112?
A procedural map, generated by the game, runs on ith2112.
Server details
What location is ith2112 in?
Nothing on ith2112 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 184.146.203.141:28015 is its address.
What Rust version is ith2112 on?
ith2112 operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Does ith2112 stay online, and is it up right now?
At the time of this update, ith2112 is down, last seen 8 hours ago. 30 of 168 hours were online in the last 7 full days, giving 18% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to ith2112?
Enter client.connect 184.146.203.141:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.