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81,821 players on Rust servers right now 11,830 servers online 3,745 with players on 270 fresh wipes in the last three hours local test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

local test

Offline local test is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,863, the top 72% of all ranked servers.
  • The current map has been up 19d 21h, since Friday 9 October, 17:30 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,863ranktop 72%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on local test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,863 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
556 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
426 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
163 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
185 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
323 / 225

Quick answers

from the figures on this page

Wipe schedule

On what timetable does local test wipe?

local test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 19 days 21 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does local test show up in?

The Rust Live Stats lists that include local test are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for local test signify?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list local test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is local test at the moment?

local test reads offline at the moment; the last sighting was 18 days 18 hours ago.

What position does local test hold among Rust servers?

Ranked by seven-day player hours, local test is #15,863, placing it in the top 72% of ranked servers.

Map and rules

What rules does local test enforce, and which settings does it use?

Nothing in the name of local test states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is off.

Which map is in use on local test?

local test uses a procedural map, which the game generates.

Server details

What location is local test in?

No region is published by local test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 184.152.19.162:28015.

What Rust version is local test on?

The setup on local test is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is local test up now, and how steady is its uptime?

As of now, local test is offline; the last sighting was 18 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to local test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 184.152.19.162:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.