The count
LiveLive coverage · Rust server
Rusty Test Server
Key points
- 0 of 15 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #9,972, the top 45% of all ranked servers.
- The current map has been up 16h, since Thursday 29 October, 11:04 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rusty Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,972 today
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 11:04 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 25 October 2026, 22:58 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.5 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Tuesday 29 September 2026, 00:12 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 26.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 16:24 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 22 September 2026, 00:54 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rusty Test Server?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in. In 33% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.
How often does Rusty Test Server wipe, and at what times?
Nothing wipes Rusty Test Server but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 16 hours. Its tags give wipes as monthly.
Lists and tags
Where does Rusty Test Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Rusty Test Server are Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on Rusty Test Server?
These are the tags Rusty Test Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2636 (Protocol): You need protocol 2636 on your game to get in; cs169629 (Build): This server runs game build 169629; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Rusty Test Server at the moment?
0 of Rusty Test Server's 15 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 11:00 UTC, averaging 2 players.
How does Rusty Test Server compare with other Rust servers in the rankings?
Player hours over seven days put Rusty Test Server at #9,972, in the top 45% of all ranked servers.
Settings and map
What rules does Rusty Test Server enforce, and which settings does it use?
The name Rusty Test Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Rusty Test Server?
Size 4,750, seed 2107397758: that is the procedural map the game generates for Rusty Test Server. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is Rusty Test Server in?
No region is published by Rusty Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 184.170.202.190:25565.
What is performance like on Rusty Test Server?
Server fps averaged 165 over the last 48 hours, with a low of 104. Buildings, deployables and everything else in the world added up to a maximum of 127,000 entities. Up to 3,105 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Rusty Test Server?
Rust network protocol 2636 and build 169629 on Linux is what Rusty Test Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Rusty Test Server, and is it online at the moment?
At the time of this update, Rusty Test Server is live. About 14 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to Rusty Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 184.170.202.190:25565.