The count
Live coverage · Rust server
Test Development Server
Offline Test Development Server is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #14,314, the top 60% of all ranked servers.
- The current map has been up 28d 16h, since Wednesday 30 September, 23:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,314 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Test Development Server wipe?
Test Development Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 28 days 16 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Test Development Server show up in?
These are the Rust Live Stats lists Test Development Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on Test Development Server carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166440 (Build): Build: 166440; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which Test Development Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Test Development Server right now?
Test Development Server reads offline at the moment; the last sighting was 28 days 15 hours ago.
What position does Test Development Server hold among Rust servers?
On player hours for the past seven days, Test Development Server sits at #14,314, inside the top 60% of ranked servers.
Rules and settings
What rules does Test Development Server enforce, and which settings does it use?
Nothing in the name of Test Development Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on Test Development Server?
The map on Test Development Server is procedural, made by the game itself.
About the server
What location is Test Development Server in?
Nothing on Test Development Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 184.4.38.100:28015.
What Rust version is Test Development Server on?
The setup on Test Development Server is Rust network protocol 2634 and build 166440 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Test Development Server stay online, and is it up right now?
At the time of this update, Test Development Server is down, last seen 28 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 30 September 2026.
Getting on
How do you get onto Test Development Server?
Enter client.connect 184.4.38.100:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.