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94,129 players on Rust servers right now 11,851 servers online 3,887 with players on 394 fresh wipes in the last three hours Test Development Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Test Development Server

Offline Test Development Server is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,314, the top 60% of all ranked servers.
  • The current map has been up 28d 16h, since Wednesday 30 September, 23:45 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,314ranktop 60%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Test Development Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,314 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
454 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
440 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
928 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
59 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
22 / 250

Quick answers

from the figures on this page

Wipe schedule

When does Test Development Server wipe?

Test Development Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 28 days 16 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Test Development Server show up in?

These are the Rust Live Stats lists Test Development Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Test Development Server carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166440 (Build): Build: 166440; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which Test Development Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Test Development Server right now?

Test Development Server reads offline at the moment; the last sighting was 28 days 15 hours ago.

What position does Test Development Server hold among Rust servers?

On player hours for the past seven days, Test Development Server sits at #14,314, inside the top 60% of ranked servers.

Rules and settings

What rules does Test Development Server enforce, and which settings does it use?

Nothing in the name of Test Development Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on Test Development Server?

The map on Test Development Server is procedural, made by the game itself.

About the server

What location is Test Development Server in?

Nothing on Test Development Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 184.4.38.100:28015.

What Rust version is Test Development Server on?

The setup on Test Development Server is Rust network protocol 2634 and build 166440 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Test Development Server stay online, and is it up right now?

At the time of this update, Test Development Server is down, last seen 28 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 30 September 2026.

Getting on

How do you get onto Test Development Server?

Enter client.connect 184.4.38.100:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166440
Build Build: 166440.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.