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72,372 players on Rust servers right now 11,823 servers online 3,652 with players on 214 fresh wipes in the last three hours RustyNuts: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustyNuts

Offline RustyNuts is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,326, the top 69% of all ranked servers.
  • The current map has been up 7d 17h, since Wednesday 21 October, 19:32 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,326ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustyNuts

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,326 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
65 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
70 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
170 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RustyNuts?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does RustyNuts wipe, and at what times?

RustyNuts's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 7 days 17 hours.

Tags and filters

Which Rust Live Stats filters and lists does RustyNuts show up in?

The Rust Live Stats lists that include RustyNuts are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustyNuts?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which RustyNuts publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is RustyNuts at the moment?

RustyNuts is not online at the moment, having last been seen 5 days 17 hours ago. Averaged over seven days: 0 players.

Where does RustyNuts sit in the server rankings?

Player hours over seven days put RustyNuts at #15,326, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on RustyNuts?

Nothing in the name of RustyNuts states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on RustyNuts?

Size 4,500, seed 82877763: that is the procedural map the game generates for RustyNuts. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is RustyNuts hosted in?

Nothing on RustyNuts states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 184.68.35.242:28015 is its address.

What version of Rust is running on RustyNuts?

Rust network protocol 2634 and build 167781 on Windows is what RustyNuts runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RustyNuts, and is it online at the moment?

At the time of this update, RustyNuts is down, last seen 5 days 17 hours ago. 44 of 168 hours were online in the last 7 full days, giving 26% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to RustyNuts?

Enter client.connect 184.68.35.242:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.