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69,537 players on Rust servers right now 11,768 servers online 3,438 with players on 214 fresh wipes in the last three hours ![PVE] WARNING! There Are Zombies: 1 players on now Updated every five minutes

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![PVE] WARNING! There Are Zombies

Key points

  • 1 of 50 players are on now, 2% full.
  • Over the last seven days it averages 2 players, with a peak of 9.
  • It ranks #2,286, the top 10% of all ranked servers.
  • The current map has been up 14d 1h, since Thursday 15 October, 21:40 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 50 players

1/ 50players now 2% full
27-day averagepeak 9
#2,286ranktop 10%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ![PVE] WARNING! There Are Zombies

Players

AveragePeak
0246800:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,286 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.1 daysusual gapbetween real wipes
5wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

The first 48 hours of its last wipes

Thu 15 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.

Wipes

newest first

Wipe peaks at 9 players

Peak
9
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 7
Lasted
10.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 251 on average
266 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
200 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
84 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
14 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
64 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
24 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on ![PVE] WARNING! There Are Zombies?

The average peak across its recent wipes is 5 players. Peak population on the latest wipe came 45 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 7.

On what timetable does ![PVE] WARNING! There Are Zombies wipe?

![PVE] WARNING! There Are Zombies's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 14 days 1 hours.

Tags and categories

Where does ![PVE] WARNING! There Are Zombies appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include ![PVE] WARNING! There Are Zombies are Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on ![PVE] WARNING! There Are Zombies carry?

These are the tags ![PVE] WARNING! There Are Zombies makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is ![PVE] WARNING! There Are Zombies at the moment?

1 of ![PVE] WARNING! There Are Zombies's 50 slots are filled right now. Averaged across seven days, 2 players; the peak was 9. The busiest hour in the past 48 was 17:00 UTC, averaging 4 players.

Where does ![PVE] WARNING! There Are Zombies sit in the server rankings?

Player hours over seven days put ![PVE] WARNING! There Are Zombies at #2,286, in the top 10% of all ranked servers.

Map and rules

What settings and rules does ![PVE] WARNING! There Are Zombies run?

Nothing in the name of ![PVE] WARNING! There Are Zombies states a gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on ![PVE] WARNING! There Are Zombies?

Size 4,000, seed 661884933: that is the procedural map the game generates for ![PVE] WARNING! There Are Zombies. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does ![PVE] WARNING! There Are Zombies sit geographically?

No region is published by ![PVE] WARNING! There Are Zombies. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 185.125.205.113:28080.

How well does ![PVE] WARNING! There Are Zombies perform?

Server fps averaged 84 over the last 48 hours, with a low of 61. Buildings, deployables and everything else in the world added up to a maximum of 69,096 entities. Up to 2,819 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on ![PVE] WARNING! There Are Zombies?

Rust network protocol 2635 and build 168909 on Windows is what ![PVE] WARNING! There Are Zombies runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is ![PVE] WARNING! There Are Zombies up now, and how steady is its uptime?

Right now ![PVE] WARNING! There Are Zombies is online. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to ![PVE] WARNING! There Are Zombies?

Enter client.connect 185.125.205.113:28080 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/MQ47svfqkV.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.