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53,611 players on Rust servers right now 11,695 servers online 3,212 with players on 134 fresh wipes in the last three hours Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): 1 players (offline) Updated every five minutes

Live coverage · Rust server

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Offline Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,988, the top 59% of all ranked servers.
  • The current map has been up 20d 9h, since Friday 9 October, 00:59 UTC, on a weekly schedule.
  • The next wipe is expected Friday 30 October at 00:59 UTC, in 14h.
Join
2x weekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#12,988ranktop 59%
20d agolast wipeweekly schedule
14hnext wipeFri 30 Oct, 00:59 UTC

Players on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,988 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct12 Oct16 Oct21 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 14h

from its schedule tag

Next wipe Friday 30 October, 00:59 UTC, in 14h. Its weekly schedule tag · low confidence

5.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 14h
    Fri 30 Oct, 00:59 UTC
  2. 7d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 7d 14h
    Fri 6 Nov, 00:59 UTC
  4. 14d 14h
    Fri 13 Nov, 00:59 UTC
  5. 21d 14h
    Fri 20 Nov, 00:59 UTC
  6. 28d 14h
    Fri 27 Nov, 00:59 UTC
  7. 35d 8h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 35d 14h
    Fri 4 Dec, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
5.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 332 on average
1002 / 1030
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 314 on average
146 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 278 on average
221 / 260
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 276 on average
276 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
61 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 130 on average
23 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 10 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 2.

On what timetable does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipe?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Friday 30 October at 00:59 UTC is the date of its next wipe. This world dates from 20 days 9 hours. The tags list wipes as weekly.

Lists and tags

Where does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) are 2x Rust servers live now and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How should you read the tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): Wipes: every week; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is not online at the moment, having last been seen 10 days 13 hours ago.

How does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) compare with other Rust servers in the rankings?

Player hours over seven days put Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) at #12,988, in the top 59% of all ranked servers.

Rules and settings

Which settings and rules are in force on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Read the name for the rate: 2x gathering on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Size 4,000, seed 621411223: that is the procedural map the game generates for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server details

Which region is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) hosted in?

No region is published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 185.135.81.17:35000 is its address.

What version of Rust is running on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Rust network protocol 2634 and build 166652 on Windows is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) up now, and how steady is its uptime?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is currently offline, with its last appearance 10 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 3 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Enter client.connect 185.135.81.17:35000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipes: every week.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.