The count
Live coverage · Rust server
Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)
Offline Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #12,988, the top 59% of all ranked servers.
- The current map has been up 20d 9h, since Friday 9 October, 00:59 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 00:59 UTC, in 14h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,988 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 14h
from its schedule tag
Next wipe Friday 30 October, 00:59 UTC, in 14h. Its weekly schedule tag · low confidence
Coming wipes
- 14hFri 30 Oct, 00:59 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 7d 14hFri 6 Nov, 00:59 UTC
- 14d 14hFri 13 Nov, 00:59 UTC
- 21d 14hFri 20 Nov, 00:59 UTC
- 28d 14hFri 27 Nov, 00:59 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 35d 14hFri 4 Dec, 00:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 9 October 2026, 00:59 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 02:50 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 5.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 10 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 2.
On what timetable does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipe?
Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Friday 30 October at 00:59 UTC is the date of its next wipe. This world dates from 20 days 9 hours. The tags list wipes as weekly.
Lists and tags
Where does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) are 2x Rust servers live now and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
How should you read the tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): Wipes: every week; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is not online at the moment, having last been seen 10 days 13 hours ago.
How does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) compare with other Rust servers in the rankings?
Player hours over seven days put Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) at #12,988, in the top 59% of all ranked servers.
Rules and settings
Which settings and rules are in force on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Read the name for the rate: 2x gathering on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Size 4,000, seed 621411223: that is the procedural map the game generates for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server details
Which region is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) hosted in?
No region is published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 185.135.81.17:35000 is its address.
What version of Rust is running on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Rust network protocol 2634 and build 166652 on Windows is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) up now, and how steady is its uptime?
Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is currently offline, with its last appearance 10 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 3 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?
Enter client.connect 185.135.81.17:35000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
