The count
LiveLive coverage · NA · us1
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
Key points
- 0 of 150 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #4,944, the top 22% of all ranked servers, and #840 in NA.
- The current map has been up 6d 9h, since Thursday 22 October, 20:04 UTC, on a weekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 13h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,944 today
Rank
daily · 1 is bestTop 22% of all ranked servers, top 45% in NA, and #311 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 13h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 21d 14hThu 19 Nov, 20:04 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 22 October 2026, 20:04 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 15 October 2026, 22:18 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 6.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 20:05 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7.1 days
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 20:11 UTC FW
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Thursday 24 September 2026, 20:12 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 17 September 2026, 20:16 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
The average peak across its recent wipes is 1 players. 3 hours after the latest wipe, the crowd reached its peak. In 60% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1.5 when it did not hold.
On what timetable does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad wipe?
The wipe rhythm on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is every other Thursday at 20:04 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 6 days 9 hours. Its tags carry a weekly wipe schedule.
Lists and tags
Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad are 2x Rust servers live now, Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What meaning do the tags on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad carry?
These are the tags [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad makes public: gmrust (Game mode): Survival here follows standard Rust; mp150 (Max players): The slot count is 150; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rus1 (Region code): The region code reads us1; ^w (Weekly): A wipe comes each week; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): In the server browser it sits under North America; sc3 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Live now: 0 players on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, out of 150 slots. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 00:00 UTC, at 1 players on average.
Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad sit in the server rankings?
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is #840 in North America on the past week's player hours, and #4,944 overall in the top 22% of ranked servers. The server sits at #311 among quad servers.
Map and rules
What rules does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad enforce, and which settings does it use?
Gather rates on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad are 2x, as its name states. The limit is 4 players to a group (quad). survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Size 4,000, seed 1367813147: that is the procedural map the game generates for [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad hosted in?
The NA tag puts [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad in North America, and us1 is its region code. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 185.141.204.9:28016 is its address.
Is performance on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad steady?
Server fps averaged 20 over the last 48 hours, with a low of 10. Entity count reached 93,410: buildings, deployables and the rest of the world. Up to 4,403 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
The setup on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, and is it online at the moment?
[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is up and running at this moment. The uptime it reports puts the last restart at about 6 days 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?
Enter client.connect 185.141.204.9:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/nGwg8PcUVb.