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75,264 players on Rust servers right now 11,770 servers online 3,495 with players on 241 fresh wipes in the last three hours Void.Place | Classic: 1 players on now Updated every five minutes

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Void.Place | Classic

Key points

  • 1 of 100 players are on now, 1% full.
  • Over the last seven days it averages 1 players, with a peak of 6.
  • It ranks #3,488, the top 16% of all ranked servers.
  • The current map has been up 2h, since Thursday 29 October, 19:51 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 20h, with the force wipe.
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oxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 100 players

1/ 100players now 1% full
17-day averagepeak 6
#3,488ranktop 16%
2h agolast wipeno schedule published
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Void.Place | Classic

Players

AveragePeakWipe
0123423:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 19:51 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
010020030040023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 19:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,488 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 20h

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

7 daysusual gapbetween real wipes
83%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
80%crowd heldelse halves by day 3

Coming wipes

  1. 6d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 19h
    Thu 12 Nov, 17:55 UTC
  3. 20d 19h
    Thu 19 Nov, 17:55 UTC
  4. 27d 19h
    Thu 26 Nov, 17:55 UTC
  5. 34d 20h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 41d 19h
    Thu 10 Dec, 17:55 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
–
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
7 days
Players before
0

Force wipe peaks at 3 players

Peak
3
Crowd
halved by day 3
Lasted
7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
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EU · groups of 12+ · monthly · 319 on average
184 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
604 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
37 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
687 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
561 / 625

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Void.Place | Classic?

Recent wipes on this server averaged a peak of 3 players at their busiest. 41 hours after the latest wipe, the crowd reached its peak. In 80% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 3.

How often does Void.Place | Classic wipe, and at what times?

The wipe rhythm on Void.Place | Classic is every Thursday at 17:55 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 2 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Void.Place | Classic show up in?

The Rust Live Stats lists that include Void.Place | Classic are Live Rust community servers. Under the filters Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

What do the tags listed for Void.Place | Classic signify?

These are the tags Void.Place | Classic makes public: gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod). The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Void.Place | Classic at the moment?

Void.Place | Classic is carrying 1 players at the moment, with 100 slots in total. Averaged across seven days, 1 players; the peak was 6. Peak hour over 48 hours: 10:00 UTC, at 2 players on average.

What position does Void.Place | Classic hold among Rust servers?

Ranked by seven-day player hours, Void.Place | Classic is #3,488, placing it in the top 16% of ranked servers.

Settings and map

What rules does Void.Place | Classic enforce, and which settings does it use?

The name Void.Place | Classic carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Void.Place | Classic?

A procedural map of 3,000 with seed 614568171, generated by the game, runs on Void.Place | Classic. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does Void.Place | Classic sit geographically?

Nothing on Void.Place | Classic states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 185.149.40.74:28017 is its address.

What is performance like on Void.Place | Classic?

Server fps averaged 201 over the last 48 hours, with a low of 143. It supported up to 54,052 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,657 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Void.Place | Classic on?

The setup on Void.Place | Classic is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Void.Place | Classic up now, and how steady is its uptime?

Void.Place | Classic is up and running at this moment. About 1 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to Void.Place | Classic?

Enter client.connect 185.149.40.74:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://void.place/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.