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48,316 players on Rust servers right now 11,667 servers online 3,167 with players on 118 fresh wipes in the last three hours TEST: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TEST

Offline TEST is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,814, the top 58% of all ranked servers.
  • The current map has been up 5d 18h, since Friday 23 October, 15:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 1
#12,814ranktop 58%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,814 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
0 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
303 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
11 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
25 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
49 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
135 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TEST?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

How often does TEST wipe, and at what times?

Too few wipes are recorded for TEST to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 5 days 18 hours.

Tags and categories

Which Rust Live Stats filters and lists does TEST show up in?

These are the Rust Live Stats lists TEST fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for TEST signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list TEST publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on TEST right now?

TEST reads offline at the moment; the last sighting was 5 days 16 hours ago. Peak over the past week: 1. Average: 1 players.

How does TEST compare with other Rust servers in the rankings?

On player hours for the past seven days, TEST sits at #12,814, inside the top 58% of ranked servers.

Settings and map

What rules does TEST enforce, and which settings does it use?

The name TEST carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on TEST?

The map on TEST is procedural, made by the game itself.

About the server

Where does TEST sit geographically?

Nothing on TEST states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 185.155.222.84:28015.

What version of Rust is running on TEST?

Rust network protocol 2635 and build 168909 on Windows is what TEST runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is TEST, and is it online at the moment?

At the time of this update, TEST is down, last seen 5 days 16 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 October 2026.

How to join

What steps connect you to TEST?

Enter client.connect 185.155.222.84:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.