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38,014 players on Rust servers right now 11,680 servers online 2,926 with players on 94 fresh wipes in the last three hours Devblog 301 LAN: 0 players (offline) Updated every five minutes

Live coverage · Rust server · us4

Devblog 301 LAN

Offline Devblog 301 LAN is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,957, the top 71% of all ranked servers.
  • The current map has been up 35d 17h, since Wednesday 23 September, 09:30 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#16,957ranktop 71%
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Devblog 301 LAN

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,957 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 54 on average
79 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 33 on average
9 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
42 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
14 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
27 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
1 / 100

Quick answers

from the figures on this page

Wipe days

When does Devblog 301 LAN wipe?

The record holds too few of Devblog 301 LAN's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 35 days 17 hours.

Lists and tags

Where does Devblog 301 LAN appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Devblog 301 LAN fits: Live Rust community servers and Rust PvE servers, live now. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on Devblog 301 LAN?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2602 (Protocol): The server runs protocol 2602, so match that version to join; cs132924 (Build): This server runs game build 132924; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus4 (Region code): us4 is the region code this server carries; ^p (PvE): PvE: players do not fight each other, and the world is the danger, which Devblog 301 LAN publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Devblog 301 LAN at the moment?

Devblog 301 LAN is not online at the moment, having last been seen 31 days 4 hours ago.

Where does Devblog 301 LAN sit in the server rankings?

Player hours over seven days put Devblog 301 LAN at #16,957, in the top 71% of all ranked servers.

Settings and map

What settings and rules does Devblog 301 LAN run?

Nothing in the name of Devblog 301 LAN states a gather rate. The default applies: 8 players to a group. pve applies here, no fighting other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.

Which map is in use on Devblog 301 LAN?

Devblog 301 LAN uses a procedural map, which the game generates.

Server facts

What location is Devblog 301 LAN in?

There is no region from Devblog 301 LAN, whose region code reads us4. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 185.16.213.70:28015.

What Rust version is Devblog 301 LAN on?

The setup on Devblog 301 LAN is Rust network protocol 2602 and build 132924 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Devblog 301 LAN stay online, and is it up right now?

Devblog 301 LAN is currently offline, with its last appearance 31 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 27 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Devblog 301 LAN?

Enter client.connect 185.16.213.70:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players Slots: 20.
ts8
Group limit Team cap: 8, which is the game default.
v2602
Protocol The server runs protocol 2602, so match that version to join.
cs132924
Build This server runs game build 132924.
ptrak
Networking RakNet is the network layer — the game's standard one.
$rus4
Region code us4 is the region code this server carries.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.