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41,682 players on Rust servers right now 11,625 servers online 3,017 with players on 86 fresh wipes in the last three hours RSM_Solo: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RSM_Solo

Offline RSM_Solo is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,779, the top 62% of all ranked servers.
  • The current map has been up 24d 21h, since Sunday 4 October, 10:09 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#13,779ranktop 62%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RSM_Solo

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,779 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
271 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
229 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
24 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
95 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at RSM_Solo?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does RSM_Solo wipe, and at what times?

RSM_Solo's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 24 days 21 hours.

Tags and categories

Where does RSM_Solo appear in Rust Live Stats lists and filters?

On Rust Live Stats, RSM_Solo is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on RSM_Solo carry?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which RSM_Solo publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is RSM_Solo at the moment?

RSM_Solo reads offline at the moment; the last sighting was 22 days 11 hours ago.

What position does RSM_Solo hold among Rust servers?

On player hours for the past seven days, RSM_Solo sits at #13,779, inside the top 62% of ranked servers.

Rules and settings

What rules does RSM_Solo enforce, and which settings does it use?

The name RSM_Solo carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RSM_Solo?

RSM_Solo uses a procedural map, which the game generates.

Server facts

What location is RSM_Solo in?

Nothing on RSM_Solo states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 185.177.96.226:28015.

What version of Rust is running on RSM_Solo?

The setup on RSM_Solo is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is RSM_Solo, and is it online at the moment?

As of now, RSM_Solo is offline; the last sighting was 22 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 4 October 2026.

Getting on

How do you get onto RSM_Solo?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.177.96.226:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.