The count
LiveLive coverage · EU
CZ/SK | Server For All Of Us | Solo/Duo/Trio
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #8,072, the top 36% of all ranked servers, and #2091 in EU.
- The current map has been up 14d 0h, since Thursday 15 October, 15:27 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CZ/SK | Server For All Of Us | Solo/Duo/Trio
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,072 today
Rank
daily · 1 is bestTop 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 2h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 13d 23hThu 12 Nov, 15:27 UTC
- 27d 23hThu 26 Nov, 15:27 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 41d 23hThu 10 Dec, 15:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 6 players
Thursday 15 October 2026, 15:27 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 6 players
Thursday 1 October 2026, 18:18 UTC FW
- Peak
- 6
- Crowd
- halved by day 10
- Lasted
- 13.9 days
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at CZ/SK | Server For All Of Us | Solo/Duo/Trio?
Recent wipes on this server averaged a peak of 6 players at their busiest. The crowd on the latest wipe peaked 2 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 10.
When does CZ/SK | Server For All Of Us | Solo/Duo/Trio wipe?
CZ/SK | Server For All Of Us | Solo/Duo/Trio's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.
Tags and categories
Which Rust Live Stats filters and lists does CZ/SK | Server For All Of Us | Solo/Duo/Trio show up in?
On Rust Live Stats, CZ/SK | Server For All Of Us | Solo/Duo/Trio is listed under EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the tags listed for CZ/SK | Server For All Of Us | Solo/Duo/Trio signify?
These are the tags CZ/SK | Server For All Of Us | Solo/Duo/Trio makes public: gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; EU (Europe): In the server browser it sits under Europe. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is CZ/SK | Server For All Of Us | Solo/Duo/Trio at the moment?
CZ/SK | Server For All Of Us | Solo/Duo/Trio is carrying 0 players at the moment, with 30 slots in total. Peak over the past week: 2. Average: 0 players. Between now and 48 hours back, 20:00 UTC drew the most players, 1 on average.
How does CZ/SK | Server For All Of Us | Solo/Duo/Trio compare with other Rust servers in the rankings?
Seven-day player hours place CZ/SK | Server For All Of Us | Solo/Duo/Trio at #8,072 overall, in the top 36% of ranked servers and #2,091 in Europe.
Map and rules
What rules does CZ/SK | Server For All Of Us | Solo/Duo/Trio enforce, and which settings does it use?
No gather rate appears in the name CZ/SK | Server For All Of Us | Solo/Duo/Trio. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Oxide plugins are in use. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for CZ/SK | Server For All Of Us | Solo/Duo/Trio?
CZ/SK | Server For All Of Us | Solo/Duo/Trio runs a game-generated procedural map: size 3,650, seed 472163281. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is CZ/SK | Server For All Of Us | Solo/Duo/Trio in?
The EU tag on CZ/SK | Server For All Of Us | Solo/Duo/Trio lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 185.180.2.128:28379.
What is performance like on CZ/SK | Server For All Of Us | Solo/Duo/Trio?
Server fps averaged 22 over the last 48 hours, with a low of 19. It supported up to 77,496 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,489 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is CZ/SK | Server For All Of Us | Solo/Duo/Trio on?
The setup on CZ/SK | Server For All Of Us | Solo/Duo/Trio is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is CZ/SK | Server For All Of Us | Solo/Duo/Trio, and is it online at the moment?
At the time of this update, CZ/SK | Server For All Of Us | Solo/Duo/Trio is live. The uptime it reports puts the last restart at about 10 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto CZ/SK | Server For All Of Us | Solo/Duo/Trio?
Enter client.connect 185.180.2.128:28379 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
