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93,191 players on Rust servers right now 11,886 servers online 4,074 with players on 171 fresh wipes in the last three hours CZ/SK Virtual-Life PVE: 0 players on now Updated every five minutes

LiveLive coverage · EU

CZ/SK Virtual-Life PVE

Key points

  • 0 of 30 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,168, the top 32% of all ranked servers, and #2007 in EU.
  • The current map has been up 11d 20h, since Thursday 15 October, 23:18 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 23h, with the force wipe.
Join
monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 30 players

0/ 30players now 0% full
07-day averagepeak 2
#7,168ranktop 32% · #2007 in EU
11d agolast wipemonthly schedule
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players on CZ/SK Virtual-Life PVE

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,168 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Next wipe in 8d 23h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 23h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
7 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
5 / 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
0 / 100
Хомка RU PvE
EU · groups of 8+ · monthly · 1 on average
2 / 100
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
4 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки
EU · groups of 8+ · 2 on average
1 / 20

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on CZ/SK Virtual-Life PVE?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

When does CZ/SK Virtual-Life PVE wipe?

Nothing wipes CZ/SK Virtual-Life PVE but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 11 days 20 hours. A monthly wipe schedule is published in its tags.

Tags and filters

Where does CZ/SK Virtual-Life PVE appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists CZ/SK Virtual-Life PVE fits: EU Rust servers, live, Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on CZ/SK Virtual-Life PVE?

gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^k (Build server): Base practice and design is what this server offers; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): Europe is the browser listing for this server: that is the tag list CZ/SK Virtual-Life PVE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is CZ/SK Virtual-Life PVE at the moment?

Live now: 0 players on CZ/SK Virtual-Life PVE, out of 30 slots. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 00:00 UTC, averaging 1 players.

Where does CZ/SK Virtual-Life PVE sit in the server rankings?

CZ/SK Virtual-Life PVE is #2,007 in Europe on the past week's player hours, and #7,168 overall in the top 32% of ranked servers.

Settings and map

Which settings and rules are in force on CZ/SK Virtual-Life PVE?

The name CZ/SK Virtual-Life PVE carries no gather rate. No custom limit is set, so groups hold the default 8 players. build & creative is the mode, with sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for CZ/SK Virtual-Life PVE?

A procedural map of 5,800 with seed 1411611456, generated by the game, runs on CZ/SK Virtual-Life PVE. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server details

Which region is CZ/SK Virtual-Life PVE hosted in?

The EU tag on CZ/SK Virtual-Life PVE lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 185.180.2.48:28720.

How well does CZ/SK Virtual-Life PVE perform?

Server fps averaged 24 over the last 48 hours, with a low of 19. Entity count reached 75,858: buildings, deployables and the rest of the world. Up to 3,486 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on CZ/SK Virtual-Life PVE?

CZ/SK Virtual-Life PVE operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is CZ/SK Virtual-Life PVE, and is it online at the moment?

Right now CZ/SK Virtual-Life PVE is online. Based on the uptime it reports, the last restart was about 13 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 11 October 2026.

How to join

What steps connect you to CZ/SK Virtual-Life PVE?

Enter client.connect 185.180.2.48:28720 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^k
Build server Base practice and design is what this server offers.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.