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67,749 players on Rust servers right now 11,777 servers online 3,536 with players on 194 fresh wipes in the last three hours MAD RUST: 0 players on now Updated every five minutes

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MAD RUST

Key points

  • 0 of 200 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,818, the top 22% of all ranked servers.
  • The current map has been up 27d 18h, since Thursday 1 October, 18:06 UTC, on a weekly schedule.
  • The next wipe is expected Thursday 29 October at 18:06 UTC, in 5h.
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weekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 200 players

0/ 200players now 0% full
07-day averagepeak 2
#4,818ranktop 22%
27d agolast wipeweekly schedule
5hnext wipeThu 29 Oct, 18:06 UTC

Players on MAD RUST

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,818 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 5h

from its schedule tag

Next wipe Thursday 29 October, 18:06 UTC, in 5h. Its weekly schedule tag · low confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 5h
    Thu 29 Oct, 18:06 UTC
  2. 7d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 5h
    Thu 12 Nov, 18:06 UTC
  4. 21d 5h
    Thu 19 Nov, 18:06 UTC
  5. 28d 5h
    Thu 26 Nov, 18:06 UTC
  6. 35d 6h
    Thu 3 Dec, 19:00 UTC
    FW
  7. 42d 5h
    Thu 10 Dec, 18:06 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first

Force wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10
EU · groups of 5 · weekly · 76 on average
204 / 250
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
6 / 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Rusty Moose |EU Mini|
EU · groups of 5 · weekly · 78 on average
15 / 150
Rusty Moose |US Mini|
NA · groups of 5 · weekly · 56 on average
6 / 150
[LATAM] LUNARUST Vanilla | 27/10 Wipe
SA · groups of 5 · weekly · 19 on average
7 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at MAD RUST?

At their busiest, its recent wipes averaged 3 players. 1 hours after the latest wipe, the crowd reached its peak.

When does MAD RUST wipe?

The prediction for MAD RUST follows its tag, since the record holds too few wipes to confirm the schedule. Thursday 29 October at 18:06 UTC is the date of its next wipe. This world dates from 27 days 18 hours. A weekly wipe schedule is published in its tags.

Tags and categories

Which Rust Live Stats filters and lists does MAD RUST show up in?

These are the Rust Live Stats lists MAD RUST fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly it appears on the server list.

What meaning do the tags on MAD RUST carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): 200 slots are available; ts5 (Group limit): Each team holds 5 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; jp0 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which MAD RUST publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on MAD RUST?

0 of MAD RUST's 200 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 06:00 UTC, at 1 players on average.

Where does MAD RUST sit in the server rankings?

Ranked by seven-day player hours, MAD RUST is #4,818, placing it in the top 22% of ranked servers.

Settings and map

What settings and rules does MAD RUST run?

Nothing in the name of MAD RUST states a gather rate. Group size tops out at 5 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for MAD RUST?

MAD RUST runs a game-generated procedural map: size 4,250, seed 1289664805. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is MAD RUST hosted in?

There is no region from MAD RUST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 185.189.255.102:35200.

How well does MAD RUST perform?

Server fps averaged 100 over the last 48 hours, with a low of 79. It supported up to 114,338 entities, covering buildings, deployables and all other objects. Up to 4,124 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on MAD RUST?

Rust network protocol 2635 and build 168909 on Windows is what MAD RUST runs. Steam updates it for you, but your game needs the same protocol to join.

Is MAD RUST up now, and how steady is its uptime?

Right now MAD RUST is online. About 10 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to MAD RUST?

Enter client.connect 185.189.255.102:35200 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://m.vk.com/madrustserver.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp200
Max players 200 slots are available.
ts5
Group limit Each team holds 5 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Other

jp0
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.