Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
99,188 players on Rust servers right now 11,854 servers online 3,861 with players on 532 fresh wipes in the last three hours [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Key points

  • 0 of 80 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,607, the top 34% of all ranked servers.
  • The current map has been up 22d 4h, since Wednesday 7 October, 16:04 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 80 players

0/ 80players now 0% full
07-day averagepeak 2
#7,607ranktop 34%
22d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

020040060080021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,607 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.3 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
3.7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 75 on average
157 / 280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 61 on average
41 / 160
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ
EU · groups of 5 · biweekly · 1 on average
2 / 200
Rustafied.com - EU Low Pop
EU · groups of 6 · monthly · 88 on average
116 / 150
Rustoria.co - EU Low Pop
EU · groups of 6 · monthly · 81 on average
76 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 15 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

When does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipe?

No next wipe can be predicted for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 4 hours have passed since this world was generated.

Lists and tags

Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] fits: EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): 80 slots are available; ts5 (Group limit): Each team holds 5 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Live now: 0 players on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], out of 80 slots. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 03:00 UTC, at 1 players on average.

What position does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] hold among Rust servers?

Player hours over seven days put [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] at #7,607, in the top 34% of all ranked servers.

Map and rules

What settings and rules does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run?

No gather rate appears in the name [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. A group can reach 5 players at most. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Size 2,500, seed 1996107046: that is the procedural map the game generates for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

About the server

Which region is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] hosted in?

No region tag is published, though the name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] points to Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 185.189.255.106:35000 is its address.

Is performance on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] steady?

The average server fps was 392 over the last 48 hours; the lowest was 307. It supported up to 62,216 entities, covering buildings, deployables and all other objects. Memory use peaked at 6,259 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Rust network protocol 2635 and build 168909 on Windows is what [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs. To join, your game must use the same protocol; Steam handles the update for you.

Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] up now, and how steady is its uptime?

Right now [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is online. Based on the uptime it reports, the last restart was about 6 days 14 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.189.255.106:35000. The server's website: https://m.vk.com/public210065053.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp80
Max players 80 slots are available.
ts5
Group limit Each team holds 5 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.