The count
Live coverage · Rust server
Testing
Offline Testing is not on the server list right now. The figures below are from when it was last seen, 33d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,282, the top 66% of all ranked servers.
- The current map has been up 44d 23h, since Monday 14 September, 14:21 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 5h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,282 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 5h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 14 September 2026, 14:21 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Testing?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 19 hours after it.
When does Testing wipe?
The monthly force wipe is the only wipe Testing takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 44 days 23 hours. The tags carry a monthly wipe schedule.
Tags and filters
Where does Testing appear in Rust Live Stats lists and filters?
On Rust Live Stats, Testing is listed under Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What meaning do the tags on Testing carry?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Testing publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Testing at the moment?
Testing reads offline at the moment; the last sighting was 33 days 16 hours ago.
How does Testing compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Testing is #15,282, placing it in the top 66% of ranked servers.
Rules and settings
Which settings and rules are in force on Testing?
No gather rate appears in the name Testing. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Testing?
Testing runs a game-generated procedural map: size 4,250, seed 121315421. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is Testing in?
There is no region from Testing. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 185.189.255.113:35300.
What version of Rust is running on Testing?
Testing operates on Windows with Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Testing up now, and how steady is its uptime?
Testing is currently offline, with its last appearance 33 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to Testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.189.255.113:35300. The server's website: https://rustblaze.gamestores.app/.