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74,645 players on Rust servers right now 11,830 servers online 3,703 with players on 224 fresh wipes in the last three hours Testing: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Testing

Offline Testing is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,282, the top 66% of all ranked servers.
  • The current map has been up 44d 23h, since Monday 14 September, 14:21 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 5h, with the force wipe.
Join
monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,282ranktop 66%
44d agolast wipemonthly schedule
7d 5hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Testing

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,282 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 5h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 5h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 5h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
28 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
27 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
19 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
41 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
63 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
8 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Testing?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 19 hours after it.

When does Testing wipe?

The monthly force wipe is the only wipe Testing takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 44 days 23 hours. The tags carry a monthly wipe schedule.

Tags and filters

Where does Testing appear in Rust Live Stats lists and filters?

On Rust Live Stats, Testing is listed under Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on Testing carry?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Testing publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Testing at the moment?

Testing reads offline at the moment; the last sighting was 33 days 16 hours ago.

How does Testing compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Testing is #15,282, placing it in the top 66% of ranked servers.

Rules and settings

Which settings and rules are in force on Testing?

No gather rate appears in the name Testing. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Testing?

Testing runs a game-generated procedural map: size 4,250, seed 121315421. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is Testing in?

There is no region from Testing. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 185.189.255.113:35300.

What version of Rust is running on Testing?

Testing operates on Windows with Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Testing up now, and how steady is its uptime?

Testing is currently offline, with its last appearance 33 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What is the way to connect to Testing?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.189.255.113:35300. The server's website: https://rustblaze.gamestores.app/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^p,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build Build: 162929.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.