The count
Live coverage · EU
NO MERCY | CLASSIC | NO LIMIT
Offline NO MERCY | CLASSIC | NO LIMIT is not on the server list right now. The figures below are from when it was last seen, 4h ago.
Key points
- 2 of 350 players are on at the last check, 1% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #3,350, the top 15% of all ranked servers, and #1252 in EU.
- The current map has been up 7d 0h, since Thursday 22 October, 07:22 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 10h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on NO MERCY | CLASSIC | NO LIMIT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,350 today
Rank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 10h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 20d 23hThu 19 Nov, 07:22 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Thursday 22 October 2026, 07:22 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Monday 19 October 2026, 02:09 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 3.2 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Saturday 17 October 2026, 20:20 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 12:02 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 9.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on NO MERCY | CLASSIC | NO LIMIT?
At their busiest, its recent wipes averaged 4 players. Peak population on the latest wipe came 7 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.
On what timetable does NO MERCY | CLASSIC | NO LIMIT wipe?
NO MERCY | CLASSIC | NO LIMIT's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 7 days. Wipes every two weeks: that is the schedule its tags publish.
Tags and categories
Where does NO MERCY | CLASSIC | NO LIMIT appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include NO MERCY | CLASSIC | NO LIMIT are EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for NO MERCY | CLASSIC | NO LIMIT signify?
gmrust (Game mode): Survival here follows standard Rust; mp350 (Max players): The slot count is 350; ts35 (Group limit): Each team holds 35 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe; jp0 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list NO MERCY | CLASSIC | NO LIMIT publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on NO MERCY | CLASSIC | NO LIMIT right now?
NO MERCY | CLASSIC | NO LIMIT is not online at the moment, having last been seen 4 hours ago. The seven-day average is 1 players, with a peak of 5. The busiest hour in the past 48 was 17:00 UTC, averaging 1 players.
How does NO MERCY | CLASSIC | NO LIMIT compare with other Rust servers in the rankings?
NO MERCY | CLASSIC | NO LIMIT is #1,252 in Europe on the past week's player hours, and #3,350 overall in the top 15% of ranked servers.
Settings and map
What rules does NO MERCY | CLASSIC | NO LIMIT enforce, and which settings does it use?
The name NO MERCY | CLASSIC | NO LIMIT carries no gather rate. The cap on a group is 35 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for NO MERCY | CLASSIC | NO LIMIT?
Size 4,200, seed 1813615169: that is the procedural map the game generates for NO MERCY | CLASSIC | NO LIMIT. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does NO MERCY | CLASSIC | NO LIMIT sit geographically?
By its own EU tag, NO MERCY | CLASSIC | NO LIMIT sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 185.189.255.147:35100.
What is performance like on NO MERCY | CLASSIC | NO LIMIT?
Server fps averaged 177 over the last 48 hours, with a low of 126. Buildings, deployables and everything else in the world added up to a maximum of 105,125 entities. Memory use peaked at 3,321 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on NO MERCY | CLASSIC | NO LIMIT?
NO MERCY | CLASSIC | NO LIMIT operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is NO MERCY | CLASSIC | NO LIMIT, and is it online at the moment?
At the time of this update, NO MERCY | CLASSIC | NO LIMIT is down, last seen 4 hours ago. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 18 September 2026.
Connecting
How do you get onto NO MERCY | CLASSIC | NO LIMIT?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.189.255.147:35100. The server's website: https://nomercyrust.ru.
