The count
LiveLive coverage · EU
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Key points
- 3 of 50 players are on now, 6% full.
- Over the last seven days it averages 11 players, with a peak of 49.
- It ranks #912, the top 4% of all ranked servers, and #399 in EU.
- The current map has been up 18h, since Thursday 29 October, 08:58 UTC, on a weekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #912 today
Rank
daily · 1 is bestTop 4% of all ranked servers, top 14% in EU, and #73 of the duo servers (top 17%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 15h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 13d 5hThu 12 Nov, 08:58 UTC
- 20d 5hThu 19 Nov, 08:58 UTC
- 27d 5hThu 26 Nov, 08:58 UTC
- 34d 15hThu 3 Dec, 19:00 UTCFW
- 41d 5hThu 10 Dec, 08:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 2 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 08:58 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 5
Wipe
Wipe peaks at 46 players
Sunday 25 October 2026, 08:58 UTC
- Peak
- 46
- Crowd
- halved by day 1
- Lasted
- 4 days
- Players before
- 16
Wipe
Wipe peaks at 34 players
Friday 23 October 2026, 08:59 UTC
- Peak
- 34
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 11
Wipe
Wipe peaks at 31 players
Wednesday 21 October 2026, 08:59 UTC
- Peak
- 31
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 12
Wipe
Wipe peaks at 29 players
Monday 19 October 2026, 08:59 UTC
- Peak
- 29
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 7
Wipe
Wipe peaks at 33 players
Thursday 15 October 2026, 08:59 UTC
- Peak
- 33
- Crowd
- halved by day 1
- Lasted
- 4 days
- Players before
- 5
Wipe
Wipe peaks at 25 players
Tuesday 13 October 2026, 08:59 UTC
- Peak
- 25
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 6
Wipe
Wipe peaks at 45 players, 5 in the queue
Sunday 11 October 2026, 08:59 UTC
- Peak
- 45 +5 queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 16
Show 12 earlier wipes
Wipe
Wipe peaks at 39 players, 1 in the queue
Friday 9 October 2026, 08:59 UTC
- Peak
- 39 +1 queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 6
Wipe
Wipe peaks at 35 players
Wednesday 7 October 2026, 08:58 UTC
- Peak
- 35
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 12
Wipe
Wipe peaks at 33 players, 1 in the queue
Monday 5 October 2026, 08:58 UTC
- Peak
- 33 +1 queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 5
Wipe
Wipe peaks at 38 players, 1 in the queue
Saturday 3 October 2026, 08:58 UTC
- Peak
- 38 +1 queue
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 11
Wipe
Wipe peaks at 38 players, 2 in the queue
Friday 2 October 2026, 00:03 UTC
- Peak
- 38 +2 queue
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 2
Wipe
Wipe peaks at 46 players, 2 in the queue
Thursday 1 October 2026, 08:58 UTC
- Peak
- 46 +2 queue
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 15
Wipe
Wipe peaks at 34 players
Tuesday 29 September 2026, 08:58 UTC
- Peak
- 34
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 9
Wipe
Wipe peaks at 49 players, 6 in the queue
Sunday 27 September 2026, 09:08 UTC
- Peak
- 49 +6 queue
- Crowd
- –
- Lasted
- 2 days
- Players before
- 15
Wipe
Wipe peaks at 26 players, 2 in the queue
Friday 25 September 2026, 08:57 UTC
- Peak
- 26 +2 queue
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 7
Wipe
Wipe peaks at 40 players
Wednesday 23 September 2026, 08:58 UTC
- Peak
- 40
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 12
Wipe
Wipe peaks at 37 players, 2 in the queue
Monday 21 September 2026, 08:58 UTC
- Peak
- 37 +2 queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 12
Wipe
Wipe peaks at 54 players, 2 in the queue
Saturday 19 September 2026, 08:58 UTC
- Peak
- 54 +2 queue
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 9
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Recent wipes on this server averaged a peak of 37 players at their busiest. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.
On what timetable does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe?
With too few of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea's wipes recorded to confirm the schedule, the tag is used for the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 18 hours have passed since this world was generated. Its tags carry a weekly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea show up in?
The Rust Live Stats lists that include CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea are 2x Rust servers live now, Duo Rust servers, live, EU Rust servers, live, Modded Rust servers live now and Rust battlefield servers, live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Average players: 10+ on average.
How should you read the tags on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts2 (Group limit): Each team holds 2 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^i (Battlefield): High rates and kits make for fast PvP on this battlefield server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe, which CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea right now?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is carrying 3 players at the moment, with 50 slots in total. Peak over the past week: 49. Average: 11 players. Peak hour over 48 hours: 10:00 UTC, at 33 players on average.
What position does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold among Rust servers?
Seven-day player hours place CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at #912 overall, in the top 4% of ranked servers and #399 in Europe. Within the duo group, its position is #73.
Map and rules
Which settings and rules are in force on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Read the name for the rate: 2x gathering on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. duo sets the cap: 2 players per group. It runs battlefield, fast PvP with kits and high rates. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is live on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs a game-generated procedural map: size 1,000, seed 213202836. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists CHOYKA MAPS.
Server details
What location is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea in?
The EU tag on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 185.189.255.236:35400 is its address.
What is performance like on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Server fps averaged 448 over the last 48 hours, with a low of 316. It supported up to 11,871 entities, covering buildings, deployables and all other objects. Up to 1,503 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea stay online, and is it up right now?
At the time of this update, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is live. About 1 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.189.255.236:35400. The server's website: https://choyka.gamestores.app/#/app/store/.
