The count
Live coverage · Rust server
Test 11124
Offline Test 11124 is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #6,865, the top 31% of all ranked servers.
- The current map has been up 1d 3h, since Wednesday 28 October, 18:07 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test 11124
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,865 today
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 21h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 18:07 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 3 October 2026, 06:06 UTC
- Peak
- 2
- Crowd
- halved by day 14
- Lasted
- 25.5 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 2 October 2026, 16:11 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 06:31 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Test 11124?
The average peak across its recent wipes is 2 players. 33 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 14 when it did not hold.
On what timetable does Test 11124 wipe?
Nothing wipes Test 11124 but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 hours have passed since this world was generated. Its tags give wipes as monthly.
Tags and categories
Where does Test 11124 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Test 11124 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days it appears on the server list.
What do the tags listed for Test 11124 signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts10 (Group limit): Each team holds 10 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Test 11124 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Test 11124?
Test 11124 is not online at the moment, having last been seen 24 hours ago. Peak over the past week: 1. Average: 0 players.
Where does Test 11124 sit in the server rankings?
Ranked by seven-day player hours, Test 11124 is #6,865, placing it in the top 31% of ranked servers.
Settings and map
Which settings and rules are in force on Test 11124?
Nothing in the name of Test 11124 states a gather rate. Group size tops out at 10 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Test 11124?
Test 11124 runs a game-generated procedural map: size 3,000, seed 121315421. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server details
Which region is Test 11124 hosted in?
There is no region from Test 11124. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 185.189.255.239:35400.
What is performance like on Test 11124?
Server fps averaged 495 over the last 48 hours, with a low of 373. Buildings, deployables and everything else in the world added up to a maximum of 47,605 entities. Up to 1,581 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is Test 11124 on?
Rust network protocol 2635 and build 168909 on Windows is what Test 11124 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Test 11124, and is it online at the moment?
As of now, Test 11124 is offline; the last sighting was 24 hours ago. The uptime it reports puts the last restart at about 1 hours ago. 157 of 168 hours were online in the last 7 full days, giving 93% uptime. On 28 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Test 11124?
Enter client.connect 185.189.255.239:35400 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
