The count
LiveLive coverage · EU
test gr
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,861, the top 40% of all ranked servers, and #2160 in EU.
- The current map has been up 9d 9h, since Tuesday 20 October, 17:07 UTC, on a weekly schedule.
- The next wipe is expected Tuesday 3 November at 17:07 UTC, in 4d 14h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test gr
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,861 today
Rank
daily · 1 is bestTop 40% of all ranked servers, top 74% in EU, and #315 of the duo servers (top 75%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4d 14h
from its schedule tag
Next wipe Tuesday 3 November, 17:07 UTC, in 4d 14h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 14hTue 3 Nov, 17:07 UTC
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 11d 14hTue 10 Nov, 17:07 UTC
- 18d 14hTue 17 Nov, 17:07 UTC
- 25d 14hTue 24 Nov, 17:07 UTC
- 32d 14hTue 1 Dec, 17:07 UTC
- 34d 16hThu 3 Dec, 19:00 UTCFW
- 39d 14hTue 8 Dec, 17:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Tuesday 20 October 2026, 17:07 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:12 UTC FW
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 19 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 27 September 2026, 18:53 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 01:31 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 12.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at test gr?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 2 hours in. Half the peak was held until the next wipe in 33% of its recent wipes. In the other cases it dropped under half by day 2.
How often does test gr wipe, and at what times?
The prediction for test gr follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Tuesday 3 November at 17:07 UTC. 9 days 9 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does test gr show up in?
These are the Rust Live Stats lists test gr fits: Duo Rust servers, live, EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What meaning do the tags on test gr carry?
These are the tags test gr makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts2 (Group limit): Team cap: 2; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^w (Weekly): A wipe comes each week; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on test gr?
0 of test gr's 50 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 11:00 UTC, averaging 1 players.
Where does test gr sit in the server rankings?
Seven-day player hours place test gr at #8,861 overall, in the top 40% of ranked servers and #2,160 in Europe. Ranked against other duo servers, it comes in at #315.
Settings and map
Which settings and rules are in force on test gr?
No gather rate appears in the name test gr. duo sets the cap: 2 players per group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for test gr?
A procedural map of 3,500 with seed 121315422, generated by the game, runs on test gr. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
About the server
What location is test gr in?
By its own EU tag, test gr sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 185.189.255.249:35100 is its address.
Is performance on test gr steady?
Server fps averaged 438 over the last 48 hours, with a low of 375. It supported up to 25,437 entities, covering buildings, deployables and all other objects. Up to 1,877 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is test gr on?
Rust network protocol 2635 and build 168909 on Windows is what test gr runs. Steam updates it for you, but your game needs the same protocol to join.
Is test gr up now, and how steady is its uptime?
At the time of this update, test gr is live. About 22 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto test gr?
Enter client.connect 185.189.255.249:35100 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://m.vk.com/public124254208.