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82,642 players on Rust servers right now 11,835 servers online 3,762 with players on 274 fresh wipes in the last three hours testing: 0 players (offline) Updated every five minutes

Live coverage · Rust server

testing

Offline testing is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,773, the top 70% of all ranked servers.
  • The current map has been up 30d 3h, since Tuesday 29 September, 11:31 UTC, on a weekly schedule.
  • The next wipe is expected Tuesday 3 November at 11:31 UTC, in 4d 20h.
Join
weekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,773ranktop 70%
30d agolast wipeweekly schedule
4d 20hnext wipeTue 3 Nov, 11:31 UTC

Players on testing

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,773 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 4d 20h

from its schedule tag

Next wipe Tuesday 3 November, 11:31 UTC, in 4d 20h. Its weekly schedule tag · low confidence

0.9 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 4d 20h
    Tue 3 Nov, 11:31 UTC
  2. 7d 4h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 11d 20h
    Tue 10 Nov, 11:31 UTC
  4. 18d 20h
    Tue 17 Nov, 11:31 UTC
  5. 25d 20h
    Tue 24 Nov, 11:31 UTC
  6. 32d 20h
    Tue 1 Dec, 11:31 UTC
  7. 35d 4h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 39d 20h
    Tue 8 Dec, 11:31 UTC

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.2 days
Players before
2

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 76 on average
207 / 250
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
5 / 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
1 / 200
Rusty Moose |EU Mini|
EU · groups of 5 · weekly · 77 on average
21 / 150
Rusty Moose |US Mini|
NA · groups of 5 · weekly · 56 on average
6 / 150
[LATAM] LUNARUST Vanilla | 27/10 Wipe
SA · groups of 5 · weekly · 18 on average
8 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on testing?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does testing wipe?

With too few of testing's wipes recorded to confirm the schedule, the tag is used for the prediction. Expect the next wipe on Tuesday 3 November at 11:31 UTC. 30 days 3 hours have passed since this world was generated. The tags list wipes as weekly.

Lists and tags

Which Rust Live Stats filters and lists does testing show up in?

The Rust Live Stats lists that include testing are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What meaning do the tags on testing carry?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts5 (Group limit): Team cap: 5; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^w (Weekly): A wipe comes each week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which testing publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on testing?

testing reads offline at the moment; the last sighting was 28 days 22 hours ago.

How does testing compare with other Rust servers in the rankings?

Ranked by seven-day player hours, testing is #16,773, placing it in the top 70% of ranked servers.

Map and rules

Which settings and rules are in force on testing?

No gather rate appears in the name testing. Group size tops out at 5 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for testing?

testing runs a game-generated procedural map: size 2,500, seed 53296983. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is testing hosted in?

No region is published by testing. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 185.189.255.249:35400 is its address.

What Rust version is testing on?

Rust network protocol 2633 and build 165217 on Windows is what testing runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does testing stay online, and is it up right now?

At the time of this update, testing is down, last seen 28 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 20 September 2026.

Connecting

How do you get onto testing?

Enter client.connect 185.189.255.249:35400 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players Slots: 50.
ts5
Group limit Team cap: 5.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^w
Weekly A wipe comes each week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.