The count
Live coverage · EU
[WILDCORE] EU 2X | TEST | WEEKLY
Offline [WILDCORE] EU 2X | TEST | WEEKLY is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,863, the top 72% of all ranked servers, and #2539 in EU.
- The current map has been up 20d 11h, since Friday 9 October, 12:38 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 12:38 UTC, in 12h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [WILDCORE] EU 2X | TEST | WEEKLY
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,863 today
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 12h
Next wipe Friday 30 October, 12:38 UTC, in 12h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
Estimating [WILDCORE] EU 2X | TEST | WEEKLY's next wipe relies on weekly: 7 days after its last wipe. On Friday 30 October at 12:38 UTC its next wipe falls due. 20 days 11 hours have passed since this world was generated. The tags list wipes as weekly.
Lists and tags
Which Rust Live Stats filters and lists does [WILDCORE] EU 2X | TEST | WEEKLY show up in?
These are the Rust Live Stats lists [WILDCORE] EU 2X | TEST | WEEKLY fits: 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x it appears on the server list.
How should you read the tags on [WILDCORE] EU 2X | TEST | WEEKLY?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon; EU (Europe): Europe is the browser listing for this server, which [WILDCORE] EU 2X | TEST | WEEKLY publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY reads offline at the moment; the last sighting was 20 days 10 hours ago.
How does [WILDCORE] EU 2X | TEST | WEEKLY compare with other Rust servers in the rankings?
Europe places [WILDCORE] EU 2X | TEST | WEEKLY at #2,539; overall it is #15,863, inside the top 72% of ranked servers, by seven-day player hours.
Map and rules
Which settings and rules are in force on [WILDCORE] EU 2X | TEST | WEEKLY?
Gather rates on [WILDCORE] EU 2X | TEST | WEEKLY are 2x, as its name states. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [WILDCORE] EU 2X | TEST | WEEKLY?
A procedural map, generated by the game, runs on [WILDCORE] EU 2X | TEST | WEEKLY.
Server details
What location is [WILDCORE] EU 2X | TEST | WEEKLY in?
By its own EU tag, [WILDCORE] EU 2X | TEST | WEEKLY sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 185.207.139.27:28020 is its address.
What version of Rust is running on [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY operates on Linux with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online at the moment?
[WILDCORE] EU 2X | TEST | WEEKLY is currently offline, with its last appearance 20 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [WILDCORE] EU 2X | TEST | WEEKLY?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.207.139.27:28020.