The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #16,275, the top 69% of all ranked servers.
- The current map has been up 56d 2h, since Thursday 3 September, 17:28 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,275 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 22h
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does test wipe?
The next wipe on test is an estimate, drawn from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 56 days 2 hours. A two-weekly wipe schedule appears in its tags.
Lists and tags
Which Rust Live Stats filters and lists does test show up in?
On Rust Live Stats, test is listed under Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the tags listed for test signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on test?
Last seen 28 days 3 hours ago, test is offline right now.
Where does test sit in the server rankings?
Ranked by seven-day player hours, test is #16,275, placing it in the top 69% of ranked servers.
Map and rules
What rules does test enforce, and which settings does it use?
The name test carries no gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on test?
test runs a game-generated procedural map: size 4,500, seed 46464646. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server facts
What location is test in?
Nothing on test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 185.207.214.176:35000.
What version of Rust is running on test?
Rust network protocol 2633 and build 163794 on Windows is what test runs. Steam updates it for you, but your game needs the same protocol to join.
Is test up now, and how steady is its uptime?
As of now, test is offline; the last sighting was 28 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to test?
Enter client.connect 185.207.214.176:35000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rust-z.gamestores.app/.