The count
LiveLive coverage · Rust server
VerySecretRustProject | Pyccкий
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #6,775, the top 30% of all ranked servers.
- The current map has been up 15d 10h, since Wednesday 14 October, 07:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on VerySecretRustProject | Pyccкий
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,775 today
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 16 October 2026, 09:25 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 07:40 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 13:51 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 2 October 2026, 08:07 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 11.2 days
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 23:17 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 08:40 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 08:18 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at VerySecretRustProject | Pyccкий?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. In 33% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 2 when it did not hold.
When does VerySecretRustProject | Pyccкий wipe?
No next wipe can be predicted for VerySecretRustProject | Pyccкий, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 15 days 10 hours.
Tags and filters
Which Rust Live Stats filters and lists does VerySecretRustProject | Pyccкий show up in?
On Rust Live Stats, VerySecretRustProject | Pyccкий is listed under EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on VerySecretRustProject | Pyccкий?
These are the tags VerySecretRustProject | Pyccкий makes public: gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; jp0 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is VerySecretRustProject | Pyccкий at the moment?
0 players are on VerySecretRustProject | Pyccкий at the moment. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 10:00 UTC, averaging 1 players.
Where does VerySecretRustProject | Pyccкий sit in the server rankings?
Player hours over seven days put VerySecretRustProject | Pyccкий at #6,775, in the top 30% of all ranked servers.
Settings and map
What rules does VerySecretRustProject | Pyccкий enforce, and which settings does it use?
The name VerySecretRustProject | Pyccкий carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Which map is in use on VerySecretRustProject | Pyccкий?
A procedural map of 1,024 with seed 1337, generated by the game, runs on VerySecretRustProject | Pyccкий. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists ДЛЯ CЛAБЫX ПK.
Server details
What location is VerySecretRustProject | Pyccкий in?
No region tag is published, though the name of VerySecretRustProject | Pyccкий points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 185.207.214.181:29015.
What is performance like on VerySecretRustProject | Pyccкий?
The average server fps was 48 over the last 48 hours; the lowest was 48. Entity count reached 3,190: buildings, deployables and the rest of the world. Up to 1,239 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is VerySecretRustProject | Pyccкий on?
VerySecretRustProject | Pyccкий operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is VerySecretRustProject | Pyccкий up now, and how steady is its uptime?
At the time of this update, VerySecretRustProject | Pyccкий is live. About 6 days 5 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto VerySecretRustProject | Pyccкий?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.207.214.181:29015.