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104,326 players on Rust servers right now 11,886 servers online 3,964 with players on 514 fresh wipes in the last three hours SC: 1 players on now Updated every five minutes

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SC

Key points

  • 1 of 200 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,848, the top 22% of all ranked servers.
  • The current map has been up 1d 23h, since Tuesday 27 October, 19:56 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 200 players

1/ 200players now 0% full
07-day averagepeak 2
#4,848ranktop 22%
1d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players on SC

Players

AveragePeak
00.511.5220:0002:0009:0015:0023:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

020040060080020:0002:0009:0015:0023:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,848 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct9 Oct16 Oct22 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 23h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

18.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 6d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 23h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 4
Lasted
18.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
70 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
211 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 76 on average
135 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 71 on average
251 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 67 on average
444 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at SC?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 4.

When does SC wipe?

The monthly force wipe is the only wipe SC takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 47 hours. Its tags give wipes as monthly.

Lists and tags

Which Rust Live Stats filters and lists does SC show up in?

On Rust Live Stats, SC is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the tags listed for SC signify?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp200 (Max players): The slot count is 200; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which SC publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on SC right now?

1 of SC's 200 slots are filled right now. The seven-day average is 0 players, with a peak of 2. Between now and 48 hours back, 21:00 UTC drew the most players, 1 on average.

Where does SC sit in the server rankings?

Ranked by seven-day player hours, SC is #4,848, placing it in the top 22% of ranked servers.

Map and rules

What settings and rules does SC run?

Nothing in the name of SC states a gather rate. The cap on a group is 10 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on SC?

SC runs a game-generated procedural map: size 2,500, seed 121315421. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

Server details

What location is SC in?

There is no region from SC. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 185.207.214.198:35200 is its address.

Is performance on SC steady?

It never went below 507 server fps in the last 48 hours, averaging 511. It supported up to 2,865 entities, covering buildings, deployables and all other objects. Memory use peaked at 1,844 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on SC?

SC operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does SC stay online, and is it up right now?

At the time of this update, SC is live. The uptime it reports puts the last restart at about 3 hours ago. It was online for 155 of 168 hours in the last 7 full days, or 92% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

Connecting

What is the way to connect to SC?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.207.214.198:35200.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp200
Max players The slot count is 200.
ts10
Group limit Team cap: 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.