The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 25d ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,998, the top 70% of all ranked servers.
- The current map has been up 25d 21h, since Saturday 3 October, 20:16 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,998 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 1h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 3 October 2026, 20:16 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 8 players
Thursday 1 October 2026, 17:58 UTC FW
- Peak
- 8
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 3
Wipe
Wipe peaks at 8 players
Tuesday 29 September 2026, 16:28 UTC
- Peak
- 8
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 1
Wipe
Wipe peaks at 3 players
Monday 28 September 2026, 19:35 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 27 September 2026, 17:51 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on TEST?
At their busiest, its recent wipes averaged 5 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does TEST wipe?
Once a month is all TEST wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 25 days 21 hours. Its tags give wipes as monthly.
Tags and filters
Which Rust Live Stats filters and lists does TEST show up in?
The Rust Live Stats lists that include TEST are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What meaning do the tags on TEST carry?
gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts10 (Group limit): Each team holds 10 at most; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list TEST publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on TEST right now?
TEST reads offline at the moment; the last sighting was 25 days 21 hours ago.
Where does TEST sit in the server rankings?
Player hours over seven days put TEST at #15,998, in the top 70% of all ranked servers.
Settings and map
What rules does TEST enforce, and which settings does it use?
No gather rate appears in the name TEST. A group can reach 10 players at most. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on TEST?
A procedural map of 4,500 with seed 1752400757, generated by the game, runs on TEST. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
Server facts
What location is TEST in?
Nothing on TEST states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 185.207.214.198:35400.
What Rust version is TEST on?
TEST operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.
How reliable is TEST, and is it online at the moment?
TEST is currently offline, with its last appearance 25 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to TEST?
Enter client.connect 185.207.214.198:35400 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.