The count
LiveLive coverage · Rust server
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
Key points
- 7 of 200 players are on now, 4% full.
- Over the last seven days it averages 13 players, with a peak of 32.
- It ranks #807, the top 4% of all ranked servers.
- The current map has been up 28d 13h, since Thursday 1 October, 19:16 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 10h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #807 today
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 10h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence
Coming wipes
- 6d 10hThu 5 Nov, 19:00 UTCFW
- 34d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 85 players
Thursday 1 October 2026, 19:16 UTC FW
- Peak
- 85
- Crowd
- –
- Lasted
- running
- Players before
- 16
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?
Recent wipes on this server averaged a peak of 85 players at their busiest. The crowd on the latest wipe peaked 45 hours in.
How often does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipe, and at what times?
Once a month is all |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 13 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] show up in?
On Rust Live Stats, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is listed under Modded Rust servers live now, Rust build and creative servers: live list, Rust PvE servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
What meaning do the tags on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] carry?
gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^k (Build server): Use this server to practise and design your bases; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] at the moment?
7 of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]'s 200 slots are filled right now. Averaged across seven days, 13 players; the peak was 32. The busiest hour in the past 48 was 17:00 UTC, averaging 23 players.
Where does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] sit in the server rankings?
Ranked by seven-day player hours, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is #807, placing it in the top 4% of ranked servers.
Map and rules
Which settings and rules are in force on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?
The name |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] carries no gather rate. Group size tops out at 10 players. build & creative applies here, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] runs a game-generated procedural map: size 4,500, seed 1768819639. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server facts
What location is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] in?
No region is published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 185.207.214.251:35300.
What is performance like on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?
Server fps averaged 46 over the last 48 hours, with a low of 27. It supported up to 253,825 entities, covering buildings, deployables and all other objects. Memory use peaked at 6,372 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] on?
The setup on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] stay online, and is it up right now?
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is up and running at this moment. Based on the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?
Enter client.connect 185.207.214.251:35300 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.