The count
LiveLive coverage · EU
[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
Key points
- 3 of 50 players are on now, 6% full.
- Over the last seven days it averages 1 players, with a peak of 7.
- It ranks #2,784, the top 12% of all ranked servers, and #1059 in EU.
- The current map has been up 13d 23h, since Thursday 15 October, 17:53 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,784 today
Rank
daily · 1 is bestTop 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 2h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 14d 0hThu 12 Nov, 17:53 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 42d 0hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 8 players
Thursday 15 October 2026, 17:53 UTC
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 3
Force wipe
Force wipe peaks at 5 players
Thursday 1 October 2026, 18:32 UTC FW
- Peak
- 5
- Crowd
- halved by day 8
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Thursday 17 September 2026, 17:56 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The average peak across its recent wipes is 5 players. Peak population on the latest wipe came 3 hours after it. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 8 when it did not hold.
On what timetable does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe?
The wipe rhythm on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is every 4 weeks on Thursday at 17:53 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 13 days 23 hours. A two-weekly wipe schedule appears in its tags.
Lists and tags
Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear in Rust Live Stats lists and filters?
On Rust Live Stats, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is listed under EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What meaning do the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | carry?
These are the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts20 (Group limit): Team cap: 20; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | at the moment?
Live now: 3 players on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, out of 50 slots. Averaged across seven days, 1 players; the peak was 7. The busiest hour in the past 48 was 19:00 UTC, averaging 4 players.
What position does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | hold among Rust servers?
Seven-day player hours place [EU] Salvaged-Life | PVE | NPC | ZOMBIES | at #2,784 overall, in the top 12% of ranked servers and #1,059 in Europe.
Rules and settings
What rules does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | enforce, and which settings does it use?
No gather rate appears in the name [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. Group size tops out at 20 players. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
A procedural map of 4,200 with seed 20, generated by the game, runs on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Blueprint Wipe In: 7d 2h 10m.
Server details
What location is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | in?
By its own EU tag, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 185.216.144.68:28540.
How well does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | perform?
Server fps averaged 93 over the last 48 hours, with a low of 42. Entity count reached 92,323: buildings, deployables and the rest of the world. Memory use peaked at 4,203 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, and is it online at the moment?
At the time of this update, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is live. The uptime it reports puts the last restart at about 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Enter client.connect 185.216.144.68:28540 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/jymGN2PPjd.
