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32,508 players on Rust servers right now 11,637 servers online 2,805 with players on 70 fresh wipes in the last three hours RU_SERVER_STOK: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RU_SERVER_STOK

Offline RU_SERVER_STOK is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,863, the top 72% of all ranked servers.
  • The current map has been up 19d 9h, since Friday 9 October, 19:02 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,863ranktop 72%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RU_SERVER_STOK

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,863 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
38 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RU_SERVER_STOK?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does RU_SERVER_STOK wipe?

The record holds too few of RU_SERVER_STOK's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 19 days 9 hours.

Tags and categories

Which Rust Live Stats filters and lists does RU_SERVER_STOK show up in?

The Rust Live Stats lists that include RU_SERVER_STOK are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for RU_SERVER_STOK signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which RU_SERVER_STOK publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is RU_SERVER_STOK at the moment?

Last seen 19 days 9 hours ago, RU_SERVER_STOK is offline right now.

Where does RU_SERVER_STOK sit in the server rankings?

On player hours for the past seven days, RU_SERVER_STOK sits at #15,863, inside the top 72% of ranked servers.

Map and rules

What settings and rules does RU_SERVER_STOK run?

Nothing in the name of RU_SERVER_STOK states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on RU_SERVER_STOK?

A procedural map, generated by the game, runs on RU_SERVER_STOK.

Server facts

What location is RU_SERVER_STOK in?

No region is published by RU_SERVER_STOK. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 185.232.233.93:28015.

What Rust version is RU_SERVER_STOK on?

Rust network protocol 2634 and build 167398 on Windows is what RU_SERVER_STOK runs. Steam updates it for you, but your game needs the same protocol to join.

Is RU_SERVER_STOK up now, and how steady is its uptime?

At the time of this update, RU_SERVER_STOK is down, last seen 19 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 9 October 2026.

Getting on

What is the way to connect to RU_SERVER_STOK?

Enter client.connect 185.232.233.93:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.