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68,729 players on Rust servers right now 11,758 servers online 3,433 with players on 207 fresh wipes in the last three hours MyServer (TEST): 1 players (offline) Updated every five minutes

Live coverage · Rust server

MyServer (TEST)

Offline MyServer (TEST) is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,542, the top 47% of all ranked servers.
  • The current map has been up 3d 7h, since Monday 26 October, 16:09 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
17-day averagepeak 1
#10,542ranktop 47%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MyServer (TEST)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,542 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 251 on average
274 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
197 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
85 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
12 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
66 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
25 / 100

Quick answers

from the figures on this page

Wiping

When does MyServer (TEST) wipe?

Too few wipes are recorded for MyServer (TEST) to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 3 days 7 hours.

Tags and filters

Which Rust Live Stats filters and lists does MyServer (TEST) show up in?

These are the Rust Live Stats lists MyServer (TEST) fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on MyServer (TEST)?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts10 (Group limit): Team cap: 10; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which MyServer (TEST) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on MyServer (TEST)?

MyServer (TEST) is not online at the moment, having last been seen 3 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does MyServer (TEST) hold among Rust servers?

Ranked by seven-day player hours, MyServer (TEST) is #10,542, placing it in the top 47% of ranked servers.

Settings and map

What rules does MyServer (TEST) enforce, and which settings does it use?

No gather rate appears in the name MyServer (TEST). The cap on a group is 10 players. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Server facts

Where does MyServer (TEST) sit geographically?

There is no region from MyServer (TEST). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 185.241.195.242:28015.

What Rust version is MyServer (TEST) on?

The setup on MyServer (TEST) is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does MyServer (TEST) stay online, and is it up right now?

As of now, MyServer (TEST) is offline; the last sighting was 3 days 2 hours ago. 0 of 48 hours were online in the last 2 full days, giving 0% uptime. Rust Live Stats has tracked it since 26 October 2026.

How to join

What steps connect you to MyServer (TEST)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.241.195.242:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts10
Group limit Team cap: 10.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.