Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
101,018 players on Rust servers right now 11,889 servers online 3,946 with players on 400 fresh wipes in the last three hours Rust Cuba solo duo 2X: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Cuba solo duo 2X

Offline Rust Cuba solo duo 2X is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 24 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,327, the top 69% of all ranked servers.
  • The current map has been up 3d 19h, since Sunday 25 October, 21:28 UTC.
Join
2x moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 24 players

0/ 24players now 0% full
07-day averagepeak –
#15,327ranktop 69%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Rust Cuba solo duo 2X

Players

AveragePeak
0123418:0022:0003:0007:0012:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608018:0022:0003:0007:0012:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,327 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 8 players

Peak
8
Crowd
halved by day 1
Lasted
8.9 days
Players before
0

Wipe peaks at 8 players

Peak
8
Crowd
–
Lasted
1.1 days
Players before
2

Wipe peaks at 11 players

Peak
11
Crowd
halved by day 1
Lasted
2 days
Players before
0

Wipe peaks at 11 players

Peak
11
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 11 players

Peak
11
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 11 players

Peak
11
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2.7 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 838 on average
808 / 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 614 on average
1086 / 525
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 378 on average
159 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 348 on average
832 / 750
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
898 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
156 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Rust Cuba solo duo 2X?

At their busiest, its recent wipes averaged 5 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

How often does Rust Cuba solo duo 2X wipe, and at what times?

Rust Cuba solo duo 2X wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 3 days 19 hours.

Lists and tags

Where does Rust Cuba solo duo 2X appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Rust Cuba solo duo 2X fits: 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

What do the tags listed for Rust Cuba solo duo 2X signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp24 (Max players): Slots: 24; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169516 (Build): The game build is 169516; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which Rust Cuba solo duo 2X publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Rust Cuba solo duo 2X?

Rust Cuba solo duo 2X is not online at the moment, having last been seen 24 hours ago. The seven-day average for this server is 0 players.

What position does Rust Cuba solo duo 2X hold among Rust servers?

Player hours over seven days put Rust Cuba solo duo 2X at #15,327, in the top 69% of all ranked servers.

Rules and settings

Which settings and rules are in force on Rust Cuba solo duo 2X?

Gather rates on Rust Cuba solo duo 2X are 2x, as its name states. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Rust Cuba solo duo 2X?

Rust Cuba solo duo 2X runs a game-generated procedural map: size 2,000, seed 100. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server facts

What location is Rust Cuba solo duo 2X in?

Nothing on Rust Cuba solo duo 2X states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 185.249.196.89:27000.

Is performance on Rust Cuba solo duo 2X steady?

The average server fps was 60 over the last 48 hours; the lowest was 59. It supported up to 11,000 entities, covering buildings, deployables and all other objects. Up to 1,402 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Rust Cuba solo duo 2X on?

Rust network protocol 2635 and build 169516 on Linux is what Rust Cuba solo duo 2X runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Rust Cuba solo duo 2X up now, and how steady is its uptime?

At the time of this update, Rust Cuba solo duo 2X is down, last seen 24 hours ago. Based on the uptime it reports, the last restart was about 2 days 4 hours ago. It was online for 68 of 168 hours in the last 7 full days, or 40% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto Rust Cuba solo duo 2X?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.249.196.89:27000.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp24
Max players Slots: 24.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs169516
Build The game build is 169516.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.