The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,015.
- The current map has been up 45d 19h, since Sunday 13 September, 21:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,015 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 13 September 2026, 21:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at test?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does test wipe?
test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 45 days 19 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does test show up in?
On Rust Live Stats, test is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on test carry?
gmrust (Game mode): Standard survival, in the Rust style; mp8 (Max players): The slot count is 8; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on test?
test reads offline at the moment; the last sighting was 45 days 1 hours ago.
How does test compare with other Rust servers in the rankings?
On player hours for the past seven days, test sits at #15,015, inside the top – of ranked servers.
Rules and settings
Which settings and rules are in force on test?
Nothing in the name of test states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is off: Valve's anti-cheat.
Which map is in use on test?
test uses a procedural map, which the game generates.
About the server
What location is test in?
There is no region from test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 185.27.101.116:28015.
What version of Rust is running on test?
test operates on Windows with Rust network protocol 2633 and build 163794. To join, your game must use the same protocol; Steam handles the update for you.
Is test up now, and how steady is its uptime?
At the time of this update, test is down, last seen 45 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto test?
Enter client.connect 185.27.101.116:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.