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96,643 players on Rust servers right now 11,876 servers online 4,105 with players on 153 fresh wipes in the last three hours [SA] Facepunch 1: 17 players on now Updated every five minutes

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[SA] Facepunch 1

Key points

  • 17 of 350 players are on now, 5% full.
  • Over the last seven days it averages 14 players, with a peak of 39.
  • It ranks #781, the top 4% of all ranked servers.
  • The current map has been up 26d 0h, since Thursday 1 October, 17:43 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 9d 0h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 17 of 350 players

17/ 350players now 5% full
147-day averagepeak 39
#781ranktop 4%
26d agolast wipemonthly schedule
9d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [SA] Facepunch 1

Players

AveragePeak
01020304019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #781 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 9d 0h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

24wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 37d 0h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.

Wipes

newest first

Force wipe peaks at 24 players

Peak
24
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
524 / 575
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 208 on average
379 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 138 on average
104 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 132 on average
184 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
188 / 250
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 116 on average
101 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [SA] Facepunch 1?

Recent wipes on this server averaged a peak of 24 players at their busiest. 7 hours after the latest wipe, the crowd reached its peak.

On what timetable does [SA] Facepunch 1 wipe?

Once a month is all [SA] Facepunch 1 wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days. A monthly wipe schedule is published in its tags.

Tags and categories

Who operates [SA] Facepunch 1?

A playrust.com hostname is published by [SA] Facepunch 1 and by 124 other servers we track, so they most likely share an operator.

Where does [SA] Facepunch 1 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [SA] Facepunch 1 fits: Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

What meaning do the tags on [SA] Facepunch 1 carry?

These are the tags [SA] Facepunch 1 makes public: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp350 (Max players): Slots: 350; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on [SA] Facepunch 1 right now?

Live now: 17 players on [SA] Facepunch 1, out of 350 slots. Peak over the past week: 39. Average: 14 players. Between now and 48 hours back, 19:00 UTC drew the most players, 21 on average.

Where does [SA] Facepunch 1 sit in the server rankings?

On player hours for the past seven days, [SA] Facepunch 1 sits at #781, inside the top 4% of ranked servers.

Settings and map

What settings and rules does [SA] Facepunch 1 run?

No gather rate appears in the name [SA] Facepunch 1. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. It sits in the Official tab inside Rust. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [SA] Facepunch 1?

Size 4,500, seed 234844413: that is the procedural map the game generates for [SA] Facepunch 1. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is [SA] Facepunch 1 hosted in?

No region is published by [SA] Facepunch 1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 185.50.107.84:28015.

How well does [SA] Facepunch 1 perform?

Server fps averaged 126 over the last 48 hours, with a low of 103. It supported up to 155,902 entities, covering buildings, deployables and all other objects. Up to 4,861 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is [SA] Facepunch 1 on?

[SA] Facepunch 1 operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is [SA] Facepunch 1 up now, and how steady is its uptime?

At the time of this update, [SA] Facepunch 1 is live. The uptime it reports puts the last restart at about 11 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto [SA] Facepunch 1?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.50.107.84:28015.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival here follows standard Rust.
mp350
Max players Slots: 350.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^t
Tutorial on Start with Facepunch's tutorial here if you are new.

Other

sc2
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.