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88,461 players on Rust servers right now 11,842 servers online 4,024 with players on 177 fresh wipes in the last three hours DoshiCat: 0 players (offline) Updated every five minutes

Live coverage · Rust server

DoshiCat

Offline DoshiCat is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,602, the top 71% of all ranked servers.
  • The current map has been up 27d 22h, since Wednesday 30 September, 18:24 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,602ranktop 71%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on DoshiCat

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,602 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct5 Oct10 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 547 on average
623 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
477 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 303 on average
61 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 303 on average
47 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 268 on average
148 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
255 / 250

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on DoshiCat?

The average peak across its recent wipes is 0 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does DoshiCat wipe, and at what times?

Too few wipes are recorded for DoshiCat to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 22 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does DoshiCat show up in?

On Rust Live Stats, DoshiCat is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for DoshiCat signify?

These are the tags DoshiCat makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on DoshiCat?

Last seen 16 days 13 hours ago, DoshiCat is offline right now.

Where does DoshiCat sit in the server rankings?

Player hours over seven days put DoshiCat at #15,602, in the top 71% of all ranked servers.

Settings and map

Which settings and rules are in force on DoshiCat?

The name DoshiCat carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for DoshiCat?

Size 3,500, seed 6738: that is the procedural map the game generates for DoshiCat. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is DoshiCat in?

There is no region from DoshiCat. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 186.241.26.152:28015.

What Rust version is DoshiCat on?

DoshiCat operates on Windows with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

How reliable is DoshiCat, and is it online at the moment?

At the time of this update, DoshiCat is down, last seen 16 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 26 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto DoshiCat?

Enter client.connect 186.241.26.152:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.