Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
40,486 players on Rust servers right now 11,628 servers online 2,849 with players on 130 fresh wipes in the last three hours SSTS: 0 players (offline) Updated every five minutes

Live coverage · Rust server

SSTS

Offline SSTS is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,465, the top 51% of all ranked servers.
  • The current map has been up 6d 6h, since Friday 23 October, 22:13 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#11,465ranktop 51%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on SSTS

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,465 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 477 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
85 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
194 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
5 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
246 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 258 on average
329 / 300

Quick answers

from the figures on this page

Wiping

What happens on wipe day at SSTS?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

When does SSTS wipe?

Too few wipes are recorded for SSTS to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 6 days 6 hours.

Lists and tags

Which Rust Live Stats filters and lists does SSTS show up in?

On Rust Live Stats, SSTS is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on SSTS?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which SSTS publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is SSTS at the moment?

SSTS reads offline at the moment; the last sighting was 6 days 5 hours ago. Peak over the past week: 1. Average: 0 players.

How does SSTS compare with other Rust servers in the rankings?

Player hours over seven days put SSTS at #11,465, in the top 51% of all ranked servers.

Map and rules

What settings and rules does SSTS run?

Nothing in the name of SSTS states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on SSTS?

SSTS uses a procedural map, which the game generates.

Server facts

Which region is SSTS hosted in?

There is no region from SSTS. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 186.79.221.125:28015.

What version of Rust is running on SSTS?

The setup on SSTS is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is SSTS up now, and how steady is its uptime?

As of now, SSTS is offline; the last sighting was 6 days 5 hours ago. 0 of 144 hours were online in the last 6 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 October 2026.

How to join

How do you get onto SSTS?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 186.79.221.125:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.