Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,784 players on Rust servers right now 11,611 servers online 2,810 with players on 69 fresh wipes in the last three hours Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test Server

Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,352, the top 71% of all ranked servers.
  • The current map has been up 15d 15h, since Tuesday 13 October, 14:38 UTC, on a weekly schedule.
  • The next wipe is expected Tuesday 3 November at 14:38 UTC, in 5d 8h.
Join
weekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,352ranktop 71%
15d agolast wipeweekly schedule
5d 8hnext wipeTue 3 Nov, 14:38 UTC

Players on Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,352 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 5d 8h

Next wipe Tuesday 3 November, 14:38 UTC, in 5d 8h. Weekly: 7 days after its last wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
81 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
6 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
3 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
31 / 100

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Test Server wipe?

An estimate from weekly: 7 days after its last wipe gives Test Server's next wipe. Expect the next wipe on Tuesday 3 November at 14:38 UTC. 15 days 15 hours have passed since this world was generated. Its tags carry a weekly wipe schedule.

Lists and tags

Where does Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly it appears on the server list.

What do the tags listed for Test Server signify?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Test Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Test Server at the moment?

Last seen 15 days 15 hours ago, Test Server is offline right now.

Where does Test Server sit in the server rankings?

Player hours over seven days put Test Server at #15,352, in the top 71% of all ranked servers.

Settings and map

What rules does Test Server enforce, and which settings does it use?

Nothing in the name of Test Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Test Server?

The map on Test Server is procedural, made by the game itself.

About the server

What location is Test Server in?

No region is published by Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 187.121.95.171:28015.

What Rust version is Test Server on?

The setup on Test Server is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Test Server, and is it online at the moment?

As of now, Test Server is offline; the last sighting was 15 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 October 2026.

Getting on

What is the way to connect to Test Server?

Enter client.connect 187.121.95.171:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.