The count
Live coverage · Rust server
Test Server
Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,352, the top 71% of all ranked servers.
- The current map has been up 15d 15h, since Tuesday 13 October, 14:38 UTC, on a weekly schedule.
- The next wipe is expected Tuesday 3 November at 14:38 UTC, in 5d 8h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,352 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 5d 8h
Next wipe Tuesday 3 November, 14:38 UTC, in 5d 8h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Test Server wipe?
An estimate from weekly: 7 days after its last wipe gives Test Server's next wipe. Expect the next wipe on Tuesday 3 November at 14:38 UTC. 15 days 15 hours have passed since this world was generated. Its tags carry a weekly wipe schedule.
Lists and tags
Where does Test Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly it appears on the server list.
What do the tags listed for Test Server signify?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Test Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Test Server at the moment?
Last seen 15 days 15 hours ago, Test Server is offline right now.
Where does Test Server sit in the server rankings?
Player hours over seven days put Test Server at #15,352, in the top 71% of all ranked servers.
Settings and map
What rules does Test Server enforce, and which settings does it use?
Nothing in the name of Test Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Test Server?
The map on Test Server is procedural, made by the game itself.
About the server
What location is Test Server in?
No region is published by Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 187.121.95.171:28015.
What Rust version is Test Server on?
The setup on Test Server is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Test Server, and is it online at the moment?
As of now, Test Server is offline; the last sighting was 15 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 October 2026.
Getting on
What is the way to connect to Test Server?
Enter client.connect 187.121.95.171:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.