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33,246 players on Rust servers right now 11,617 servers online 2,800 with players on 72 fresh wipes in the last three hours Aussie PvE | Modded | AU/OCE: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Aussie PvE | Modded | AU/OCE

Offline Aussie PvE | Modded | AU/OCE is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,986, the top 71% of all ranked servers.
  • The current map has been up 27d 8h, since Thursday 1 October, 21:25 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,986ranktop 71%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Aussie PvE | Modded | AU/OCE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,986 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 144 on average
634 / 650
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 121 on average
82 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 58 on average
116 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 30 on average
22 / 100
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
7 / 100

Quick answers

from the figures on this page

Wipe schedule

How often does Aussie PvE | Modded | AU/OCE wipe, and at what times?

Aussie PvE | Modded | AU/OCE's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 27 days 8 hours.

Tags and filters

Where does Aussie PvE | Modded | AU/OCE appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Aussie PvE | Modded | AU/OCE are Live Oceanic Rust servers and Modded Rust servers live now. You will find it on the server list under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Aussie PvE | Modded | AU/OCE?

These are the tags Aussie PvE | Modded | AU/OCE makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Aussie PvE | Modded | AU/OCE at the moment?

Aussie PvE | Modded | AU/OCE reads offline at the moment; the last sighting was 25 days 2 hours ago.

How does Aussie PvE | Modded | AU/OCE compare with other Rust servers in the rankings?

On player hours for the past seven days, Aussie PvE | Modded | AU/OCE sits at #15,986, inside the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on Aussie PvE | Modded | AU/OCE?

No gather rate appears in the name Aussie PvE | Modded | AU/OCE. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE uses a procedural map, which the game generates.

Server facts

Where does Aussie PvE | Modded | AU/OCE sit geographically?

The name points to Oceania even though Aussie PvE | Modded | AU/OCE publishes no region tag. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 187.14.90.162:28115.

What Rust version is Aussie PvE | Modded | AU/OCE on?

The setup on Aussie PvE | Modded | AU/OCE is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Aussie PvE | Modded | AU/OCE, and is it online at the moment?

Aussie PvE | Modded | AU/OCE is currently offline, with its last appearance 25 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 3 October 2026.

How to join

What steps connect you to Aussie PvE | Modded | AU/OCE?

Enter client.connect 187.14.90.162:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.