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69,961 players on Rust servers right now 11,800 servers online 3,675 with players on 123 fresh wipes in the last three hours Aussie PvE | Modded | AU/OCE: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Aussie PvE | Modded | AU/OCE

Offline Aussie PvE | Modded | AU/OCE is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,019, the top 69% of all ranked servers.
  • The current map has been up 27d 0h, since Thursday 1 October, 21:25 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 21h, with the force wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#16,019ranktop 69%
27d agolast wipeno schedule published
7d 21hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Aussie PvE | Modded | AU/OCE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,019 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 21h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 21h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 21h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 148 on average
6 / 100
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 119 on average
46 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 60 on average
6 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 32 on average
11 / 100
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
8 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Aussie PvE | Modded | AU/OCE?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does Aussie PvE | Modded | AU/OCE wipe?

The monthly force wipe is the only wipe Aussie PvE | Modded | AU/OCE takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days.

Tags and filters

Where does Aussie PvE | Modded | AU/OCE appear in Rust Live Stats lists and filters?

On Rust Live Stats, Aussie PvE | Modded | AU/OCE is listed under Live Oceanic Rust servers and Modded Rust servers live now. Under the filters Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for Aussie PvE | Modded | AU/OCE signify?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Aussie PvE | Modded | AU/OCE publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Aussie PvE | Modded | AU/OCE at the moment?

Last seen 27 days ago, Aussie PvE | Modded | AU/OCE is offline right now.

Where does Aussie PvE | Modded | AU/OCE sit in the server rankings?

Ranked by seven-day player hours, Aussie PvE | Modded | AU/OCE is #16,019, placing it in the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on Aussie PvE | Modded | AU/OCE?

No gather rate appears in the name Aussie PvE | Modded | AU/OCE. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE uses a procedural map, which the game generates.

Server details

What location is Aussie PvE | Modded | AU/OCE in?

The name points to Oceania even though Aussie PvE | Modded | AU/OCE publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 187.14.93.92:28115 is its address.

What Rust version is Aussie PvE | Modded | AU/OCE on?

The setup on Aussie PvE | Modded | AU/OCE is Rust network protocol 2634 and build 166494 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Aussie PvE | Modded | AU/OCE up now, and how steady is its uptime?

As of now, Aussie PvE | Modded | AU/OCE is offline; the last sighting was 27 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 30 September 2026.

How to join

What steps connect you to Aussie PvE | Modded | AU/OCE?

Enter client.connect 187.14.93.92:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.